JSON:
{
  "Strike Weapon Types (Rocket, Bullet, Cannon, Combined)": {
    "Strike": "Bullet",
    "Squad": "Rocket",
    "Spectre": "Combined"
  },
  "Rocket Options": {
    "Speed of the rocket": 110.0,
    "Damage modifier": 1.0,
    "Accuracy of rocket (a lower number is more accurate)": 1.5,
    "Accuracy of spectre rocket (a lower number is more accurate)": 7.0,
    "Interval between rockets (seconds)": 0.6,
    "Interval between rockets (seconds) (Spectre Strike)": 1.5,
    "Type of rocket (Normal, Napalm)": "Normal",
    "Use both rocket types": true,
    "Chance of a fire rocket (when using both types)": 4,
    "Amount of rockets to fire": 15,
    "Napalm lifetime (seconds) (Napalm Strike)": 60.0,
    "Radiation lifetime (seconds) (Nuke Strike)": 30.0,
    "Radiation intensity (Nuke Strike)": 30.0,
    "Radiation radius (Nuke Strike)": 30.0,
    "Damage radius (Nuke Strike)": 20.0,
    "Damage amount (Nuke Strike)": 100.0
  },
  "Cannon Options": {
    "Damage modifier": 1.0,
    "Accuracy of shell (a lower number is more accurate)": 1.5,
    "Accuracy of spectre shells (a lower number is more accurate)": 7.0,
    "Interval between shells (seconds)": 0.6,
    "Interval between shells (seconds) (Spectre Strike)": 1.5,
    "Amount of shells to fire": 15
  },
  "Strike Gun Options": {
    "Strike": {
      "Amount to fire": 100,
      "Bullet fire rate": 0.07,
      "Is explosive ammunition": false,
      "Accuracy of bullet spread": 15.0,
      "Damage of bullets": 15.0
    },
    "Squad": {
      "Amount to fire": 50,
      "Bullet fire rate": 0.2,
      "Is explosive ammunition": true,
      "Accuracy of bullet spread": 15.0,
      "Damage of bullets": 15.0
    },
    "Spectre": {
      "Amount to fire": 300,
      "Bullet fire rate": 0.115,
      "Is explosive ammunition": true,
      "Accuracy of bullet spread": 15.0,
      "Damage of bullets": 15.0
    }
  },
  "Cooldown Options": {
    "Use cooldown timers": true,
    "Use a global cooldown for each type": false,
    "Global cooldown time": 3600,
    "Strike cooldown times (seconds)": {
      "Strike": 3600,
      "Squad": 3600,
      "Napalm": 3600,
      "Nuke": 3600,
      "Spectre": 3600
    }
  },
  "Plane Options": {
    "Flight speed (meters per second)": 105.0,
    "Distance from target to engage": 900.0,
    "Flight radius (Spectre Strike)": 300.0
  },
  "Purchase Options": {
    "Can purchase standard strike": true,
    "Can purchase squad strike": true,
    "Can purchase napalm strike": true,
    "Can purchase nuke strike": true,
    "Can purchase spectre strike": true,
    "Require permission to purchase strike": true,
    "Require permission to purchase squad strike": true,
    "Require permission to purchase napalm strike": true,
    "Require permission to purchase nuke strike": true,
    "Require permission to purchase spectre strike": true,
    "Cost to purchase a standard strike (shortname, amount)": {
      "metal.refined": 50,
      "targeting.computer": 1
    },
    "Cost to purchase a squad strike (shortname, amount)": {
      "metal.refined": 100,
      "techparts": 50,
      "targeting.computer": 1
    },
    "Cost to purchase a napalm strike (shortname, amount)": {
      "lowgradefuel": 500,
      "metal.refined": 100,
      "targeting.computer": 1
    },
    "Cost to purchase a nuke strike (shortname, amount)": {
      "explosives": 20,
      "metal.refined": 200,
      "targeting.computer": 2
    },
    "Cost to purchase a spectre strike (shortname, amount)": {
      "metal.refined": 150,
      "techparts": 100,
      "targeting.computer": 2
    }
  },
  "Other Options": {
    "Broadcast strikes to chat": true,
    "Can call standard strikes using a supply signal": true,
    "Can call squad strikes using a supply signal": true,
    "Can call napalm strikes using a supply signal": true,
    "Can call nuke strikes using a supply signal": true,
    "Can call spectre strikes using a supply signal": true,
    "Random airstrike locations (Spawnfile name)": "",
    "Random airstrike types (Strike, Squad, Napalm, Nuke, Spectre)": [
      "Strike",
      "Squad",
      "Napalm",
      "Nuke",
      "Spectre"
    ],
    "Random timer (minimum, maximum. In seconds)": [
      1800,
      3600
    ]
  },
  "Version": {
    "Major": 0,
    "Minor": 1,
    "Patch": 55
  }
}