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Resolved an issue that caused the plugin to stop working in some cases after a server restart.
When the dungeon is completed, the timer is updated with the configured removal time, the UI and lights change to green, and after the countdown, players are teleported outside to the entrance portal.
Rewards have been updated upon dungeon completion.
The spawn of dungeon entities is now saved in data files and checked during plugin initialization to remove entities that may have remained on the server in cases where the server was restarted and the plugin didn't have time to remove all dungeon entities. This prevents "leftover" entities from previous dungeons.
Fixed NPC spawning to not use the navmesh for navigation, which was causing error spam in the server log.
Fixed a conflict with the RestoreUponDeath plugin to allow the active item to be kept on death. If the RestoreUponDeath plugin is running, DungeonEventos will not interfere and will let it handle the process.
Added a block to prevent players from picking up garage doors or any other item in the dungeon.
Added a configuration option to customize the Skin ID of garage doors by tier.
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