Dungeon Events

Платное Dungeon Events 3.7.4

3.3.3

- Renaming dungeon labels now works properly with the buy command.


3.3.1
  • Refined the reward delivery system and dungeon lighting behavior.
  • Modified the cooldown to begin only after the dungeon is fully completed.
  • Implemented automatic player teleportation out of the dungeon upon completion.
3.3.2
  • Fixed a bug where players would receive the reward money before actually completing the dungeon.
  • Fixed a bug where the dungeon was marked as cleared before it had even spawned.
  • Fixed a bug where players could enter the dungeon before it was fully created.
  • Resolved an issue that caused the plugin to stop working in some cases after a server restart.
  • When the dungeon is completed, the timer is updated with the configured removal time, the UI and lights change to green, and after the countdown, players are teleported outside to the entrance portal.
  • Rewards have been updated upon dungeon completion.
Added a configuration option to enable or disable custom AutoTurret behavior in case they don't attack.
Fixed a problem that was including the default items in the loot configuration by tier.
  • Added setting for dungeon purchase cooldown.
  • Added setting per tier for Building Grade and color when it's Container.
  • Several improvements to the performance of dungeon creation, creation should take a little longer now, which improves server performance.
  • The spawn of dungeon entities is now saved in data files and checked during plugin initialization to remove entities that may have remained on the server in cases where the server was restarted and the plugin didn't have time to remove all dungeon entities. This prevents "leftover" entities from previous dungeons.
  • Fixed NPC spawning to not use the navmesh for navigation, which was causing error spam in the server log.
  • Fixed a conflict with the RestoreUponDeath plugin to allow the active item to be kept on death. If the RestoreUponDeath plugin is running, DungeonEventos will not interfere and will let it handle the process.
  • Added a block to prevent players from picking up garage doors or any other item in the dungeon.
  • Added a configuration option to customize the Skin ID of garage doors by tier.
Adjusted so that the event UI is always behind the other UIs.
Fixed an issue where turrets were not attacking with the SimplePVE plugin.
  • Added two new dungeons; dungeons are now generated with a random layout among the three available.
  • It is no longer necessary to manually add the data files; the plugin automatically downloads them.
  • Added custom items for dungeon purchases.
  • The purchase menu now displays the name of the required item for purchase or the name of the Economic/ServerRewards plugin.
  • Adjusted the dungeon spawn distance to ensure they are farther apart.
  • Adjusted turrets to prevent interference when too many are placed close together.
  • The player's name who purchases the dungeon is now displayed in notifications.
  • Added a time-of-day setting for each difficulty; when a player enters the dungeon, the time changes accordingly.
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  • Fixed entity spawns to respect the configured quantities while keeping the entities as spread out as possible throughout the dungeon.
  • Fixed NPC movement.