Deployable Nature - Adds 30 new items to your server, which are split into 3 categories: Trees, Rocks, Bushes & Animals.
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Заказать сейчасBug fix
* Added CanNpcEat to prevent horses from eating deployed entities.
* Added additional null checks to OnCollectiblePickup
Yes you can do this in the settingsHello. Can you please tell me if it is possible to remove the stones from the store completely?
Updated Imagur links to dropbox to prevent cap errors.
* Added config option to change the item drop chance from per hit to per node.
* Added support for GatherRewards
* Stopped those pesky horses from eating your deployed entities.
Patched for May update.
* Removed the default HumanNPC input.
* Added support for Tugboats. Deployed entities will be parented to Tugboats when deployed on them. If the tugboat dies, the entities will be deleted.
* Added a config option to respawn entities that were killed by external means, such as heli rockets etc.
* Added a permission feature, to allow servers to set permission requirements to purchase specific items.
* Added new deployable: Elevator Door
* Added new deployable: Desk - Blue
* Added new deployable: Desk - Red
* Added new deployable: Desk - Grey
* Added new deployable: Desk - Yellow
* Added new deployable: Control Chair
* Added new deployable: Desk Chair
* Added new deployable: Dining Chair
* Added new deployable: Farm Chair
* Added new deployable: Toilet - Normal
* Added new...
Updated the pickup method to work with Tugboats. If the raycast fails, it will attempt to find the closest parented DN entity to the player.
I will write to the developer about this bug.Как это исправить???
Failed to call hook 'STCanGainXP' on plugin 'DeployableNature v1.0.19' (NullReferenceException: Object reference not set to an instance of an object.) at Oxide.Plugins.DeployableNature.STCanGainXP (BasePlayer player, BaseEntity source) [0x00009] in <0693b9811bc74c79996fb8951c55dced>:0 at Oxide.Plugins.DeployableNature.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00330] in <0693b9811bc74c79996fb8951c55dced>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <cd9a02fd331347bd82d550bb1a9c8e9f>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <b76ec77c47d1449e92b2baab8603843d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <b76ec77c47d1449e92b2baab8603843d>:0
Fixed bug in STCanGainXP hook
* Updated the config not to overwrite the old version if it fails to load.
* Added Halloween deployables.
- Changed the logic for finding players when using commands.
- Added 4 new Christmas props (gingerbread house, snowman, tree and crates)
- Added snow covered trees (13x tree prefabs)