Нашел ошибку
SqliteException: Could not finalize SQL statement: database disk image is malformed (11)
SqliteException: Could not finalize SQL statement: database disk image is malformed (11)
at Facepunch.Sqlite.Database.Finalize (System.IntPtr stmHandle) [0x00032] in <0e71b6bd723e403bb5396f3eca90a76b>:0
at Facepunch.Sqlite.Database.FinalizeOrReset (System.IntPtr stmHandle, System.Boolean finalize) [0x00003] in <0e71b6bd723e403bb5396f3eca90a76b>:0
at Facepunch.Sqlite.Database.ExecuteQuery (System.IntPtr stmHandle, System.Boolean finalize) [0x00022] in <0e71b6bd723e403bb5396f3eca90a76b>:0
at Facepunch.Sqlite.Database.Execute[T1,T2,T3,T4] (System.String query, T1 arg1, T2 arg2, T3 arg3, T4 arg4) [0x0002a] in <0e71b6bd723e403bb5396f3eca90a76b>:0
at UserPersistance.AddLifeStory (System.UInt64 playerID, ProtoBuf.PlayerLifeStory lifeStory) [0x00037] in <027d87a999c1486a90d4503facfa73ae>:0
at BasePlayer.LifeStoryEnd () [0x00000] in <027d87a999c1486a90d4503facfa73ae>:0
at BasePlayer.OnKilled (HitInfo info) [0x0080c] in <027d87a999c1486a90d4503facfa73ae>:0
at BaseCombatEntity.Die (HitInfo info) [0x000aa] in <027d87a999c1486a90d4503facfa73ae>:0
at BasePlayer.Die (HitInfo info) [0x000a1] in <027d87a999c1486a90d4503facfa73ae>:0
at BaseCombatEntity.Hurt (HitInfo info) [0x00302] in <027d87a999c1486a90d4503facfa73ae>:0
at BasePlayer.Hurt (HitInfo info) [0x0030f] in <027d87a999c1486a90d4503facfa73ae>:0
at BaseCombatEntity.Hurt (System.Single amount, Rust.DamageType type, BaseEntity attacker, System.Boolean useProtection) [0x00029] in <027d87a999c1486a90d4503facfa73ae>:0
at ConVar.Global.kill (ConsoleSystem+Arg args) [0x00030] in <027d87a999c1486a90d4503facfa73ae>:0
at ConsoleGen+<>c.<.cctor>b__2_745 (ConsoleSystem+Arg arg) [0x00000] in <027d87a999c1486a90d4503facfa73ae>:0
at ConsoleSystem.Internal (ConsoleSystem+Arg arg) [0x0005b] in <9b693c2249b0451c877bb6bef032f093>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
ConsoleSystem:Internal(Arg)
ConsoleSystem:Run(Option, String, Object[])
ConsoleNetwork:OnClientCommand(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
Network.BaseNetwork:Cycle()
ServerMgr:Update()