Добрый день, уважаемые разработчики и пользователи,
прошу помощи по работе плагина Zombie horde,
после установки его на сервер,
и использовании команды /horde create
Ошибка:
не могу понять по какой причине орда не хочет спавнится в рандомном месте, что ему не дает это сделать, мой конфиг выглядит вот так
Установлены зависимости в виде
Chaos (Oxide.Ext.Chaos.dll)
Oxide.Ext.ChaosNPC
Вопрос второй, если я использую плагин
прошу помощи по работе плагина Zombie horde,
после установки его на сервер,
и использовании команды /horde create
Ошибка:
Код:
[ZombieHorde] Invalid spawn position. Unable to spawn horde. Try again for a new random position
не могу понять по какой причине орда не хочет спавнится в рандомном месте, что ему не дает это сделать, мой конфиг выглядит вот так
JSON:
{
"Horde Options": {
"Amount of zombies to spawn when a new horde is created": 3,
"Maximum amount of spawned zombies per horde": 3,
"Maximum amount of hordes at any given time": 5,
"Amount of time from when a horde is destroyed until a new horde is created (seconds)": 900,
"Amount of time before a horde grows in size": 300,
"Add a zombie to the horde when a horde member kills a player": true,
"Merge hordes together if they collide": true,
"Spawn system (SpawnsDatabase, Random)": "Random",
"Spawn file (only required when using SpawnsDatabase)": "",
"Amount of time a player needs to be outside of a zombies vision before it forgets about them": 10.0,
"Default roam speed (Slowest, Slow, Normal, Fast)": "Slow",
"Force all hordes to roam locally": false,
"Local roam distance": 150.0,
"Restrict chase distance for local hordes (1.5x the maximum roam distance for that horde)": false,
"Use horde profiles for randomly spawned hordes": false,
"Sense nearby gunshots and explosions": true
},
"Horde Member Options": {
"Can target animals": true,
"Can be targeted by turrets": false,
"Can be targeted by NPC turrets": true,
"Can be targeted by peacekeeper turrets and NPC turrets": true,
"Can be targeted by Bradley APC": false,
"Can be targeted by other NPCs": true,
"Can be targeted by animals": true,
"Can target other NPCs": true,
"Can target other NPCs that attack zombies": true,
"Can target NPCs from HumanNPC": false,
"Ignore sleeping players": false,
"Give all zombies glowing eyes": true,
"Headshots instantly kill zombie": true,
"Minimum damage required for a headshot kill": 25.0,
"Kill NPCs that are under water": true,
"Can zombies swim across water": true,
"Enable NPC dormant system. This will put NPCs to sleep when no players are nearby to improve performance": true,
"Zombies make zombie sounds": true,
"Continue to target players who hide in buildings": true,
"Throwable explosive building damage multiplier": 1.0,
"Maximum explosive throw range": 20.0,
"Despawn dud explosives thrown by Zombies": true,
"Make dud explosives thrown by Zombies explode anyway": false,
"Don't apply the building damage multiplier if the target is not the owner or authed on the TC": true,
"Don't apply building damage if the target is not the owner or authed on the TC": false,
"Melee weapon building damage multiplier": 1.0,
"Zombies can mount vehicles if target player mounts it": true,
"Consume throwable items when using": false,
"Make zombies gingerbread men": false,
"Corpse despawn time (0 is default behavior)": 0.0,
"Loadouts": [
{
"LoadoutID": "loadout-0",
"Potential names for zombies using this loadout (chosen at random)": [
"Zombie"
],
"Damage multiplier": 1.0,
"Aim cone scale (for projectile weapons)": 2.0,
"Vitals": {
"Health": 200.0
},
"Movement": {
"Speed": 6.2,
"Acceleration": 12.0,
"Turn speed": 120.0,
"Speed multiplier - Slowest": 0.1,
"Speed multiplier - Slow": 0.3,
"Speed multiplier - Normal": 0.5,
"Speed multiplier - Fast": 1.0,
"Speed multiplier - Low health": 0.5
},
"Sensory": {
"Attack range multiplier": 1.5,
"Sense range": 30.0,
"Listen range": 20.0,
"Target lost range": 90.0,
"Target lost range time (seconds)": 5.0,
"Target lost LOS time (seconds)": 5.0,
"Ignore sneaking outside of vision range": true,
"Vision cone (0 - 180 degrees)": 135.0,
"Ignore players in safe zone": true
},
"BeltItems": [
{
"Shortname": "knife.butcher",
"SkinID": 0,
"Amount": 1
},
{
"Shortname": "grenade.beancan",
"SkinID": 0,
"Amount": 2
}
],
"MainItems": [],
"WearItems": [
{
"Shortname": "halloween.mummysuit",
"SkinID": 0,
"Amount": 1
}
],
"Random loot override (applies to this profile only)": {
"Minimum amount of items to spawn": 0,
"Maximum amount of items to spawn": 0,
"List": []
},
"AlphaLoot profiles as loot override (applies to this profile only)": []
},
{
"LoadoutID": "loadout-1",
"Potential names for zombies using this loadout (chosen at random)": [
"Zombie"
],
"Damage multiplier": 1.0,
"Aim cone scale (for projectile weapons)": 2.0,
"Vitals": {
"Health": 200.0
},
"Movement": {
"Speed": 6.2,
"Acceleration": 12.0,
"Turn speed": 120.0,
"Speed multiplier - Slowest": 0.1,
"Speed multiplier - Slow": 0.3,
"Speed multiplier - Normal": 0.5,
"Speed multiplier - Fast": 1.0,
"Speed multiplier - Low health": 0.5
},
"Sensory": {
"Attack range multiplier": 1.5,
"Sense range": 30.0,
"Listen range": 20.0,
"Target lost range": 90.0,
"Target lost range time (seconds)": 5.0,
"Target lost LOS time (seconds)": 5.0,
"Ignore sneaking outside of vision range": true,
"Vision cone (0 - 180 degrees)": 135.0,
"Ignore players in safe zone": true
},
"BeltItems": [
{
"Shortname": "chainsaw",
"SkinID": 0,
"Amount": 1
},
{
"Shortname": "grenade.beancan",
"SkinID": 0,
"Amount": 2
}
],
"MainItems": [
{
"Shortname": "lowgradefuel",
"SkinID": 0,
"Amount": 1
}
],
"WearItems": [
{
"Shortname": "scarecrow.suit",
"SkinID": 0,
"Amount": 1
},
{
"Shortname": "jacket",
"SkinID": 0,
"Amount": 1
}
],
"Random loot override (applies to this profile only)": {
"Minimum amount of items to spawn": 0,
"Maximum amount of items to spawn": 0,
"List": []
},
"AlphaLoot profiles as loot override (applies to this profile only)": []
},
{
"LoadoutID": "loadout-2",
"Potential names for zombies using this loadout (chosen at random)": [
"Zombie"
],
"Damage multiplier": 1.0,
"Aim cone scale (for projectile weapons)": 2.0,
"Vitals": {
"Health": 200.0
},
"Movement": {
"Speed": 6.2,
"Acceleration": 12.0,
"Turn speed": 120.0,
"Speed multiplier - Slowest": 0.1,
"Speed multiplier - Slow": 0.3,
"Speed multiplier - Normal": 0.5,
"Speed multiplier - Fast": 1.0,
"Speed multiplier - Low health": 0.5
},
"Sensory": {
"Attack range multiplier": 1.5,
"Sense range": 30.0,
"Listen range": 20.0,
"Target lost range": 90.0,
"Target lost range time (seconds)": 5.0,
"Target lost LOS time (seconds)": 5.0,
"Ignore sneaking outside of vision range": true,
"Vision cone (0 - 180 degrees)": 135.0,
"Ignore players in safe zone": true
},
"BeltItems": [
{
"Shortname": "pitchfork",
"SkinID": 0,
"Amount": 1
},
{
"Shortname": "grenade.beancan",
"SkinID": 0,
"Amount": 2
}
],
"MainItems": [],
"WearItems": [
{
"Shortname": "halloween.mummysuit",
"SkinID": 0,
"Amount": 1
}
],
"Random loot override (applies to this profile only)": {
"Minimum amount of items to spawn": 0,
"Maximum amount of items to spawn": 0,
"List": []
},
"AlphaLoot profiles as loot override (applies to this profile only)": []
},
{
"LoadoutID": "loadout-3",
"Potential names for zombies using this loadout (chosen at random)": [
"Zombie"
],
"Damage multiplier": 1.0,
"Aim cone scale (for projectile weapons)": 2.0,
"Vitals": {
"Health": 200.0
},
"Movement": {
"Speed": 6.2,
"Acceleration": 12.0,
"Turn speed": 120.0,
"Speed multiplier - Slowest": 0.1,
"Speed multiplier - Slow": 0.3,
"Speed multiplier - Normal": 0.5,
"Speed multiplier - Fast": 1.0,
"Speed multiplier - Low health": 0.5
},
"Sensory": {
"Attack range multiplier": 1.5,
"Sense range": 30.0,
"Listen range": 20.0,
"Target lost range": 90.0,
"Target lost range time (seconds)": 5.0,
"Target lost LOS time (seconds)": 5.0,
"Ignore sneaking outside of vision range": true,
"Vision cone (0 - 180 degrees)": 135.0,
"Ignore players in safe zone": true
},
"BeltItems": [
{
"Shortname": "sickle",
"SkinID": 0,
"Amount": 1
},
{
"Shortname": "grenade.beancan",
"SkinID": 0,
"Amount": 2
}
],
"MainItems": [],
"WearItems": [
{
"Shortname": "halloween.mummysuit",
"SkinID": 0,
"Amount": 1
}
],
"Random loot override (applies to this profile only)": {
"Minimum amount of items to spawn": 0,
"Maximum amount of items to spawn": 0,
"List": []
},
"AlphaLoot profiles as loot override (applies to this profile only)": []
}
]
},
"Loot Table": {
"Drop inventory on death instead of random loot": false,
"Drop default murderer loot on death instead of random loot": false,
"Drop one of the specified AlphaLoot profiles as loot": [],
"Random loot table": {
"Minimum amount of items to spawn": 3,
"Maximum amount of items to spawn": 9,
"List": [
{
"Shortname": "hazmatsuit",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "sickle",
"ItemName": "",
"Minimum": 1,
"Maximum": -1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "knife.butcher",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "pitchfork",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "chainsaw",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "lowgradefuel",
"ItemName": "",
"Minimum": 20,
"Maximum": 40,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "chocolate",
"ItemName": "",
"Minimum": 3,
"Maximum": 5,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "corn",
"ItemName": "",
"Minimum": 3,
"Maximum": 5,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 1.0,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "wall.graveyard.fence",
"ItemName": "",
"Minimum": 1,
"Maximum": 3,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.25,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "spiderweb",
"ItemName": "",
"Minimum": 1,
"Maximum": 2,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.25,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "coffin.storage",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.25,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "wall.graveyard.fence",
"ItemName": "",
"Minimum": 1,
"Maximum": 3,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.25,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "spiderweb",
"ItemName": "",
"Minimum": 1,
"Maximum": 2,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.25,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "coffin.storage",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.25,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "barrelcostume",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "gravestone",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "woodcross",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "scarecrowhead",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "metal.refined",
"ItemName": "",
"Minimum": 15,
"Maximum": 25,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "shotgun.double",
"ItemName": "",
"Minimum": 1,
"Maximum": 0,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "ammo.shotgun",
"ItemName": "",
"Minimum": 5,
"Maximum": 0,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "grenade.f1",
"ItemName": "",
"Minimum": 2,
"Maximum": 4,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "cratecostume",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "frankensteinmask",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "mummymask",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
},
{
"Shortname": "ghostsheet",
"ItemName": "",
"Minimum": 1,
"Maximum": 1,
"SkinID": 0,
"Spawn as blueprint": false,
"Probability (0.0 - 1.0)": 0.5,
"Minimum condition (0.0 - 1.0)": 1.0,
"Maximum condition (0.0 - 1.0)": 1.0,
"Spawn with": null
}
]
},
"Dropped inventory item blacklist (shortnames)": [
"exampleitem.shortname1",
"exampleitem.shortname2"
]
},
"Monument Spawn Options": {
"Airfield": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 85.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Dome": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 50.0,
"Maximum amount of members in this horde": 10,
"Horde profile": null
},
"Junkyard": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 100.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Ferry": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 90.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"LargeHarbor": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 120.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"GasStation": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 40.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Powerplant": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 120.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"StoneQuarry": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 40.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"SulfurQuarry": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 40.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"HQMQuarry": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 40.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Radtown": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 85.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"LaunchSite": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 140.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Satellite": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 60.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"SmallHarbor": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 85.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Supermarket": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 20.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Trainyard": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 100.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Tunnels": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 90.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Warehouse": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 40.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"WaterTreatment": {
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": 120.0,
"Maximum amount of members in this horde": 10,
"Horde profile": ""
},
"Custom": [
{
"Location": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0,
"IsValid": false
},
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": -1.0,
"Maximum amount of members in this horde": 3,
"Horde profile": ""
},
{
"Location": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0,
"IsValid": false
},
"Enable spawns at this monument": false,
"Distance that this horde can roam from their initial spawn point": -1.0,
"Maximum amount of members in this horde": 3,
"Horde profile": ""
}
]
},
"Timed Spawn Options": {
"Only allows spawns during the set time period": false,
"Despawn hordes outside of the set time period": true,
"Start time (0.0 - 24.0)": 18.0,
"End time (0.0 - 24.0)": 6.0,
"Broadcast notification when hordes start spawning": false,
"Broadcast notification when hordes start despawning": false
},
"Horde Profiles (profile name, list of applicable loadouts)": {
"Profile1": [
"loadout-1",
"loadout-2",
"loadout-3"
],
"Profile2": [
"loadout-2",
"loadout-3"
]
},
"Version": {
"Major": 0,
"Minor": 6,
"Patch": 26
}
}
Установлены зависимости в виде
Chaos (Oxide.Ext.Chaos.dll)
Oxide.Ext.ChaosNPC
Вопрос второй, если я использую плагин
Spawns Database и создав точки спавна для орды то конфиг выглядит следующим образом ?
JSON:
"Spawn system (SpawnsDatabase, Random)": "SpawnsDatabase",
"Spawn file (only required when using SpawnsDatabase)": "config-database-spawnpoints.json",