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Fixed:
The "Damage multiplier from Bradley to buildings" parameter did not work for Bradley turrets
Conflict with the ArmoredTrain plugin (OnCustomNpcTarget)
The "Maximum distance for dealing damage to the convoy" parameter worked incorrectly for bradley
Added:
The ability to disable the store marker and the circular marker on the map separately
The ability to prohibit the use of the RestoreUponDeath plugin in the event zone
Updated Attention! The following parameters will be reset after installing the update: "Order of vehicles" "The convoy attacks first [true/false]" "Damage multiplier from Bradley to buildings (0 - do not change)"
Added Ability to add any number of trucks to the convoy
Added Ability to change the order of vehicles
Added Ability to change the speed of the convoy
Added Ability not to destroy the crate when destroying the truck
Added The convoy can move along the ring road in two directions
Added Ability not to stop the event if there is a player in the zone
Added Ability to send a message about the imminent end of the event several times
Added Ability not to change the opening time of the crate
Fixed The plugin was reloaded at the end of the event
Fixed The convoy could not find the way on some maps
Fixed The ruins of Bradley and the helicopter were being destroyed
Fixed NPCs attacked when the convoy should not attack first
Fixed NPCs threw grenades while sitting in the car
Fixed When throwing C4 at a convoy vehicle, the convoy did not become aggressive
Fixed "Maximum distance for dealing damage to the convoy" did not work for npcs
Fixed The convoy started moving if its vehicles did not receive damage for a certain time. Now taking NPC damage is also taken into account
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