Convoy Reforged

Платное Convoy Reforged 2.9.2

Fixed for Rust update
Fixed:
The "Damage multiplier from Bradley to buildings" parameter did not work for Bradley turrets
Conflict with the ArmoredTrain plugin (OnCustomNpcTarget)
The "Maximum distance for dealing damage to the convoy" parameter worked incorrectly for bradley

Added:
The ability to disable the store marker and the circular marker on the map separately
The ability to prohibit the use of the RestoreUponDeath plugin in the event zone
Before installing the update, you need to update NpcSpawn!!!
Added support for the latest version of NpcSpawn
  • Fixed The parameter "Can the non-owner of the event deal damage to the NPC?" didn't work
  • Fixed The plugin changes the ownerId of vehicles
Fixed
Compilation error after last Rust update
Update for May update
Fixed:
The NPCs of the convoy did not receive damage from the turrets
Some cars of the convoy did not spawn on some custom maps
  • Updated Attention! The following parameters will be reset after installing the update: "Order of vehicles" "The convoy attacks first [true/false]" "Damage multiplier from Bradley to buildings (0 - do not change)"
  • Added Ability to add any number of trucks to the convoy
  • Added Ability to change the order of vehicles
  • Added Ability to change the speed of the convoy
  • Added Ability not to destroy the crate when destroying the truck
  • Added The convoy can move along the ring road in two directions
  • Added Ability not to stop the event if there is a player in the zone
  • Added Ability to send a message about the imminent end of the event several times
  • Added Ability not to change the opening time of the crate
  • Fixed The plugin was reloaded at the end of the event
  • Fixed The convoy could not find the way on some maps
  • Fixed The ruins of Bradley and the helicopter were being destroyed
  • Fixed NPCs attacked when the convoy should not attack first
  • Fixed NPCs threw grenades while sitting in the car
  • Fixed When throwing C4 at a convoy vehicle, the convoy did not become aggressive
  • Fixed "Maximum distance for dealing damage to the convoy" did not work for npcs
  • Fixed The convoy started moving if its vehicles did not receive damage for a certain time. Now taking NPC damage is also taken into account