void API_SET_BALANCE(String userID, Int32 balance, ItemContainer itemContainer = null)
void API_SET_BALANCE(UInt64 userID, Int32 balance, ItemContainer itemContainer = null)
void API_SET_BALANCE(BasePlayer player, Int32 balance, ItemContainer itemContainer = null)
void API_REMOVE_BALANCE(String userID, Int32 balance)
void API_REMOVE_BALANCE(BasePlayer player, Int32 balance)
void API_REMOVE_BALANCE(UInt64 userID, Int32 balance)
Int32 API_GET_BALANCE(String userID)
Int32 API_GET_BALANCE(UInt64 userID)
Int32 API_GET_BALANCE(BasePlayer player)
Boolean API_IS_REMOVED_BALANCE(String userID, Int32 amount)
Boolean API_IS_REMOVED_BALANCE(UInt64 userID, Int32 amount)
Boolean API_IS_REMOVED_BALANCE(BasePlayer player, Int32 amount)
Boolean API_IS_USER(String userID)
Boolean API_IS_USER(UInt64 userID)
Boolean API_IS_USER(BasePlayer player)
void API_TRANSFERS(UInt64 userID, UInt64 transferUserID, Int32 balance)
void API_TRANSFERS(BasePlayer player, BasePlayer transferUserID, Int32 balance)
void API_TRANSFERS(String userID, String transferUserID, Int32 balance)
void API_TRANSFERS(UInt64 userID, String transferUserID, Int32 balance)
void API_TRANSFERS(String userID, UInt64 transferUserID, Int32 balance)
void API_TRANSFERS(BasePlayer player, UInt64 transferUserID, Int32 balance)
void API_TRANSFERS(BasePlayer player, String transferUserID, Int32 balance)
void API_TRANSFERS(UInt64 userID, BasePlayer transferUser, Int32 balance)
void API_TRANSFERS(String userID, BasePlayer transferUser, Int32 balance)
Boolean API_MONEY_TYPE() //возвращает тип валюты, true - виртуальная, false - физическая
Item API_GET_ITEM(Int32 amount) //возвращает предмет физической валюты