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Платное Loadouts 2.0.9

JSON:
{{
  "Profile Limitations (permission / options)": {
    "loadouts.default": {
      "Maximum number of profiles allowed": 2,
      "Number of belt slots": 6,
      "Number of main slots": 0,
      "Number of wear slots": 3,
      "Claim cooldown time (seconds)": 1800,
      "Create cooldown time (seconds)": 600,
      "Cost multiplier": 1.0
    },
    "loadouts.vip1": {
      "Maximum number of profiles allowed": 3,
      "Number of belt slots": 6,
      "Number of main slots": 6,
      "Number of wear slots": 6,
      "Claim cooldown time (seconds)": 900,
      "Create cooldown time (seconds)": 300,
      "Cost multiplier": 0.75
    },
    "loadouts.vip2": {
      "Maximum number of profiles allowed": 4,
      "Number of belt slots": 6,
      "Number of main slots": 24,
      "Number of wear slots": 6,
      "Claim cooldown time (seconds)": 600,
      "Create cooldown time (seconds)": 120,
      "Cost multiplier": 0.5
    }
  },
  "Cost Options": {
    "Claiming loadouts cost currency": false,
    "Currency type (ServerRewards, Economics, Scrap)": "Scrap"
  },
  "Commands to open loadout menu": [
    "loadout",
    "l"
  ],
  "Allowed categories of items allowed to be saved in loadout profiles (shortname)": [
    "Weapon",
    "Construction",
    "Items",
    "Resources",
    "Attire",
    "Tool",
    "Medical",
    "Food",
    "Ammunition",
    "Traps",
    "Misc",
    "Component",
    "Electrical",
    "Fun"
  ],
  "Items allowed to be saved in loadout profiles (shortname) (ignores disabled categories)": [],
  "Items not allowed to be saved in loadout profiles (shortname)": [
    "explosive.timed",
    "explosive.satchel"
  ],
  "Method to give items to player (SupplyDrop, GiveItems)": "SupplyDrop",
  "Give last purchased loadout as auto-kit on respawn (there is no cost associated with this)": false,
  "Method to give items to player when claimed as a auto-kit (SupplyDrop, GiveItems)": "SupplyDrop",
  "Supply Drop Options": {
    "Drop velocity": 120.0,
    "Time from when supply signal is thrown until drop is launched (seconds)": 20.0,
    "Parachute deploy distance from ground": 50.0,
    "Disallow players from claiming a loadout signal if they already have one in their inventory": false
  },
  "UI Colors": {
    "Background": {
      "Hex": "000000",
      "Alpha": 0.6
    },
    "Header": {
      "Hex": "6a8b38",
      "Alpha": 0.9
    },
    "Panel": {
      "Hex": "000000",
      "Alpha": 0.7
    },
    "Profile": {
      "Hex": "387097",
      "Alpha": 0.9
    },
    "Exit": {
      "Hex": "d85540",
      "Alpha": 0.9
    }
  },
  "Only allow loadouts to be claimed in these zones": [],
  "Version": {
    "Major": 0,
    "Minor": 1,
    "Patch": 10
  }
}}