{
"Controls setup": {
"Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",
"Range of action of the assignment button": 25.0,
"Display 3D arrows over a target?": true,
"Arrow display duration": 2
},
"GUI setup": {
"How many seconds to update the GUI?": 6,
"Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",
"Panel position": {
"type": "RectTransform",
"anchormin": "1 1",
"anchormax": "1 1",
"offsetmin": "-170 -104",
"offsetmax": "-10 -10"
},
"Second position of the panel (used if the player has a personal bot)": {
"type": "RectTransform",
"anchormin": "0.0 0.0",
"anchormax": "1.0 1.0",
"offsetmin": "0.0 0.0",
"offsetmax": "0.0 0.0"
},
"1 panel color": "#7f8c8d",
"2 panel color": "#bdc3c7",
"Health bar color": "#2ecc71",
"Shortcut buttons": []
},
"Setting up personal animals by permission": {
"personalanimal.wolf": {
"The name of the animal to be selected through the command when spawning": "wolf",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.bear": {
"The name of the animal to be selected through the command when spawning": "bear",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.boar": {
"The name of the animal to be selected through the command when spawning": "boar",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.chicken": {
"The name of the animal to be selected through the command when spawning": "chicken",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.stag": {
"The name of the animal to be selected through the command when spawning": "stag",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.polarbear": {
"The name of the animal to be selected through the command when spawning": "polarbear",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear",
"Maximum health": 400,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
}
},
"List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [
"foodbox",
"vehicle_parts"
]
}