Defendable Homes

Скидка Defendable Homes 1.2.1

Обновление к июньскому апдейту
Исправлена ошибка, позволявшая турелям из соседних домов, а не из атакованного, наносить урон NPC, тем самым обходя ограничение на количество турелей.
Исправлена ошибка, из-за которой таймер волны атаки зависал.
Обновлено для новой версии NpcSpawn.
Обнова раста
  • Added the CanDefendableHomesStart hook
  • Added API - GetCurrentActiveEvents
  • Before updating the plugin, it is necessary to delete the old data file of the plugin!!!
  • The algorithm for searching for foundations has been changed, now foundations that are not connected to the main house will also be read by the plugin
  • Added support for economy plugins, which can be configured in the plugin configuration
  • Added a new parameter to the configuration of the NPC attack level - the minimum number of foundations to launch the event
  • Fixed messages using GameTip
  • Fixed messages using Notify
  • Fixed a bug with decay locked crate
  • Added a hook that is triggered when a player enters the event area - OnPlayerEnterDefendableHomes
  • Added a hook that is triggered when the player leaves the event area - OnPlayerExitDefendableHomes
  • The plugin has been updated to update the Pool
- Fixed the behavior of CH47 after the last Rust update
- Fixed a bug where when using the NTeleportation plugin, the player could teleport out of the event area and the event still believed that the player was inside the event area