{
"Max gather multiplier": 5.0,
"Min % durability loss": 0.25,
"Max damage out multiplier (For weapons)": 2.5,
"Min damage in multiplier (For Armor/Clothing)": 0.25,
"Max % dodge chance (For Armor/Clothing)": 0.75,
"Min upgrade multiplier": 0.2,
"Min build multiplier": 0.2,
"Min repair multiplier": 0.2
}