"Level generation": { // Generator exp for lvls
"Maximal lvl": 100,
"Exp - 0 lvl": 1.0,
"Magnification": 1.05 // "Exp - 0 lvl" * "Magnification" * nextlevel + level.exp [Ex. 1 lvl = 1.05; 2 lvl = 1.05 * 2 + 1.05 = 3.15]
},
"Quary rates - static": 5.0, // in next updates add to skills
"Additional boxes from helicopter and tank": {
"Enable?": true,
"Amount crates": 2
},
"Messages": {
"uplevel": "The skill <color=#ccff66>{skill}</color> has been upgraded to <color=#ccff66>{level} lvl</color>\nYour new bonuses:\n{bonuses}\n\n<color=#ccff66>/skill</color> - list of available skills and their bonuses",
"welcome": "Welcome to the server.\nThere is a skill leveling system on the server, command <color=#ccff66>/skill</color>.",
"broadcast": "<size=11>Player <color=#ccff99>{name}</color> upgraded <color=#ccff66>{skill}</color> to <color=#ccff66>{level} lvl</color>\n<color=#ccff66>/skill</color></size>"
},
"Skills - setting": {
"miner": {
"Name": "MINER",
"Color - lvl": "0.73 0.87 0.745 1",
"Color - progress, main": "0.21 0.42 0.26 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#5da86c>x{0}</color> stone mining\n<color=#5da86c>x{1}</color> iron ore mining\n<color=#5da86c>x{2}</color> mining of high quality iron ore",
"Clue": "mine stone and iron ore",
"Bonuses": {
"STONE": {
"First lvl": 10.0, // rates for 1 lvl
"Last lvl": 20.0 // rates for maximal lvl
},
"METAL": {
"First lvl": 10.0, // rates for 1 lvl
"Last lvl": 20.0 // rates for maximal lvl
},
"HQM": {
"First lvl": 10.0, // rates for 1 lvl
"Last lvl": 20.0 // rates for maximal lvl
}
}
},
"alchemist": {
"Name": "ALCHEMIST",
"Color - lvl": "0.73 0.87 0.745 1",
"Color - progress, main": "0.21 0.42 0.26 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#5da86c>x{0}</color> sulfur mining\n<color=#5da86c>x{1}</color> melting speed in furnaces",
"Clue": "mine sulfur ore",
"Bonuses": {
"SULFUR": {
"First lvl": 5.0,
"Last lvl": 10.0
},
"REMELTINGSPEED": {
"First lvl": 5.0,
"Last lvl": 20.0
}
}
},
"woodcutter": {
"Name": "WOODCUTTER",
"Color - lvl": "0.73 0.87 0.745 1",
"Color - progress, main": "0.21 0.42 0.26 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#5da86c>x{0}</color> wood mining\n<color=#5da86c>{1}%</color> chance of coal from a tree",
"Clue": "chop down trees",
"Bonuses": {
"WOOD": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"COALSHANCE": {
"First lvl": 0.75,
"Last lvl": 1.0
}
}
},
"hunter": {
"Name": "HUNTER",
"Color - lvl": "0.91 0.75 0.75 1",
"Color - progress, main": "0.51 0.25 0.25 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#b76c6c>x{0}</color> resource from fleshed animals\n<color=#b76c6c>{1}%</color> animal damage reduction\n<color=#b76c6c>{2}%</color> increased damage to animals",
"Clue": "kill animals and fleshed them",
"Bonuses": {
"ANIMAL": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"ANIMALARMOR": {
"First lvl": 0.0,
"Last lvl": 0.25
},
"ANIMALDAMAGE": {
"First lvl": 0.0,
"Last lvl": 0.5
}
}
},
"marauder": {
"Name": "MARAUDER",
"Color - lvl": "0.91 0.75 0.75 1",
"Color - progress, main": "0.51 0.25 0.25 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#b76c6c>x{0}</color> loot from bots\n<color=#b76c6c>{1}%</color> bot damage reduction\n<color=#b76c6c>{2}%</color> increased damage against bots",
"Clue": "kill bots and loot them",
"Bonuses": {
"NPC": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"NPCARMOR": {
"First lvl": 0.0,
"Last lvl": 0.1
},
"NPCDAMAGE": {
"First lvl": 0.0,
"Last lvl": 0.25
}
}
},
"technicist": {
"Name": "TECHNICIAN",
"Color - lvl": "0.91 0.75 0.75 1",
"Color - progress, main": "0.51 0.25 0.25 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#b76c6c>x{0}</color> loot from tank and helicopter\n<color=#b76c6c>{1}%</color> reduced damage from tanks and helicopters\n<color=#b76c6c>{2}%</color> increased damage to tanks and helicopters",
"Clue": "destroy bradley and helicopter and loot it",
"Bonuses": {
"MECH": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"MECHARMOR": {
"First lvl": 0.0,
"Last lvl": 0.25
},
"MECHDAMAGE": {
"First lvl": 0.0,
"Last lvl": 0.1
}
}
},
"jeweler": {
"Name": "JEWELER",
"Color - lvl": "0.756 0.75 0.87 1",
"Color - progress, main": "0.26 0.25 0.46 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#7773b4>x{0}</color> loot from supply drops\n<color=#7773b4>x{1}</color> loot from locked boxes\n<color=#7773b4>x{2}</color> loot from elite crates",
"Clue": "loot airdrops, elite and locked crates",
"Bonuses": {
"AIR": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"LOCKEDCRATE": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"ELITE": {
"First lvl": 10.0,
"Last lvl": 20.0
}
}
},
"dustman": {
"Name": "SCAVENGER",
"Color - lvl": "0.756 0.75 0.87 1",
"Color - progress, main": "0.26 0.25 0.46 1",
"Color - progress, background": "0.16 0.16 0.16 1",
"Info text with bonuses": "<color=#7773b4>x{0}</color> loot from barrels\n<color=#7773b4>x{1}</color> loot from regular crates and trash cans",
"Clue": "loot barrels, trash cans and regular crates",
"Bonuses": {
"BARREL": {
"First lvl": 10.0,
"Last lvl": 20.0
},
"CRATE": {
"First lvl": 10.0,
"Last lvl": 20.0
}
}
}
},
"Exp": { // experience for completed activities
"Barrel": 1.5,
"Regular box": 2.0,
"Stone - mined": 1.5,
"Metal - mined": 1.5,
"Sulfur - mined": 2.0,
"Tree - downed": 2.0,
"Helicopter - downed": 50.0,
"Stone - picked up": 0.1,
"Metal - picked up": 0.1,
"Sulfur - picked up": 0.1,
"Wood - picked up": 0.1,
"Bradley - exploded": 25.0,
"Bradley - mining parts": 0.5,
"Helicopter - mining parts": 0.5,
"Helicopter - crate": 2.0,
"Bradley - crate": 2.0,
"Wolf - killed": 1.0,
"Boar - killed": 0.75,
"Horse - killed": 0.75,
"Riding horse - killed": 0.1,
"Stag - killed": 0.75,
"Chicken - killed": 0.2,
"Bear - killed": 1.5,
"Supply crate": 2.0,
"Locked crate": 10.0,
"Elit crate": 3.5,
"Wolf - fleshed": 1.5,
"Horse - fleshed": 1.25,
"Boar - fleshed": 1.25,
"Stag - fleshed": 1.25,
"Chicken - fleshed": 0.4,
"Bear - fleshed": 3.0,
"NPC - killed": 1.5,
"NPC - looted": 1.0
},
"Show progress of other players in global chat": false,
"Exp boosters : permissions": { // increase experience rates for player
"skillrates.x3boost": 3.0,
"skillrates.x2boost": 2.0
},
"Gather/loot boosters : permissions": {
"skillrates.x3": 3.0,
"skillrates.x2": 2.0
}
}