{
"Allow homing missiles crafting": true,
"Workbench level required to craft(0-3)": 3,
"Crafting costs)": [
{
"shortname": "ammo.rocket.basic",
"amount": 1
},
{
"shortname": "techparts",
"amount": 2
}
],
"List of zones where homing missiles cannot be used (requires ZoneManager plugin)": [
"111111111",
"222222222",
"333333333"
],
"Make it so that only in these zones you can use homing missiles": false,
"A message when you are in an area where homing missiles cannot be used": "You can't use homing missiles here",
"Rocket speed": 50,
"Rocket acceleration(1 - 10)": 1.0,
"Amount of time before the rocket self detonates": 20.0,
"Amount of time to acquire target lock(in seconds)": 1.0,
"First crosshair size": 24.0,
"First crosshair color Red (0-1)": 1.0,
"First crosshair color Green (0-1)": 0.0,
"First crosshair color Blue (0-1)": 0.0,
"Left side of the first crosshair": "<",
"Right side of the first crosshair": ">",
"Middle of the first crosshair": "+",
"Second crosshair size": 24.0,
"Second crosshair color Red (0-1)": 0.0,
"Second crosshair color Green (0-1)": 1.0,
"Second crosshair color Blue (0-1)": 0.0,
"Second crosshair": "[ + ]",
"Enable sound effects when aiming": true,
"Base damage of the rocket(affect everything, including buildings)": 100.0,
"Damage to players": 100.0,
"Damage to animals": 500.0,
"Damage to patrol helicopter": 3500.0,
"Damage to chinook": 2000.0,
"Damage to bradleyAPC": 500.0,
"Damage to submarine": 400.0,
"Damage to NPCs": 300.0,
"Damage to snowmobile": 300.0,
"Damage to boat": 400.0,
"Damage to modular cars": 400.0,
"Damage to hot air baloon": 1000.0,
"Damage to scrap transport helicopter": 500.0,
"Damage to minicopter": 750.0,
"Damage to train": 500.0,
"Explosion type: 1 - basic; 2 - fire; 3 - smoke; 4 - heli; 5 - heli napalm; 6 - heli airburst; 7 - sam; 8 - 40mm_grenade_he; 9 - c4; 10 - f1; 11 - beancan grenade; 12 - satchelcharge; 13 - mlrs": 13
}