{
"PVE Mode (true/false)": false,
"[AA Turret] Price (set value to 0 to make it free, use ServerRewards as a key to use RP points)": {
"Key": "scrap",
"Value": 500
},
"[AA Turret] Item Skin ID (Workshop ID)": 2849176835,
"[AA Turret] Item Name": "Anti-Aerial Turret",
"[AA Turret] Cooldown between shots (seconds)": 10.0,
"[AA Turret] Rocket fuse length (seconds)": 10.0,
"[AA Turret] Rocket fuse length (meters)": 450.0,
"[AA Turret] Entities that turret is able to lock on to (short prefab name)": [
"minicopter.entity",
"scraptransporthelicopter",
"hotairballoon"
],
"[AA Turret] Target acquiring time (seconds)": 0.6,
"[AA Turret] Rocket initial velocity (meters per second)": 30.0,
"[AA Turret] Interval between shots in Burst mode (seconds)": 0.4,
"[AA Turret] Rocket explosion radius (meters)": 5.0,
"[AA Turret] Movement Speed Fast": 3.7,
"[AA Turret] Movement Speed Normal": 2.0,
"[AA Turret] Movement Speed Slow": 1.0,
"[Machine Gun Turret] Price (set value to 0 to make it free, use ServerRewards as a key to use RP points)": {
"Key": "ServerRewards",
"Value": 250
},
"[Machine Gun Turret] Item Skin ID (Workshop ID)": 2849176974,
"[Machine Gun Turret] Item Name": "Machine Gun Turret",
"[Machine Gun Turret] Ammo type (short prefab name, must be one of 5.56 Rifle ammo)": "ammo.rifle",
"[IR Trap] Stack size": 12,
"[IR Trap] Amount per use": 2,
"[IR Trap] Cooldown (seconds)": 3.0,
"[IR Trap] Initial velocity (meters per seconds)": 20.0,
"[IR Trap] Fuse length (seconds)": 10.0,
"[IR Trap] Affects SAM Sites (true/false)": true,
"[IR Trap] SAM Site blind time (seconds)": 5.0,
"[IR Trap] Show IR-Trap hint UI (true/false)": true,
"[IR Trap] Deploy positions": {
"minicopter.entity": [
{
<..>
}
<..>
]
},
"[Misc] Spawn positions on other entities (full prefab name)": {
"assets/content/vehicles/modularcar/module_entities/2module_flatbed.prefab": [
{
"Type": "MachinegunTurret",
"Position": {
<..>
},
"Rotation": {
<..>
}
}
],
"assets/content/vehicles/train/trainwagonb.entity.prefab": [
<..>
},
"[Misc] UI Images (leave names intact)": {
<...>
}
}