- Fixed: Hackable locked crate not despawning at time specified in config
- Fixed: Occasional NullReferenceException error on CanStackItem
- Added: Hackable locked crate loot table options
- Fixed: Locked Hackable Crates unlocking to anyone immediately even if set not to in config (Sorry!)
Updated for May 4th Rust update, DO NOT UPDATE BEFORE.
- Added: Config option to despawn Bradley if attacked from building blocked after warning threshold reached
- Added: Config option for warning threshold for despawning Bradley
- Fixed: Duplicate rewards and kill message when destroying Bradley with C4
- Fixed: OnEntityTakeDamage NRE console spam
- Fixed: Better compatibility with TruePVE
- Added: BotReSpawn profile spawn config option (Sorry, forgot to include this on the previous changelog)
- Added: Main cannon shell damage scale config option
- Added: Block player damage config option
- Added: Allow targeting other players config option
- Added: NoEscape config option
- Added: bdreport command, to see all current Bradley Drop APCs and their health/state.
- Fixed: Now checks for inventory space before taking payment & trying to give item
- Fixed: Error where players could not buy when had currency in more than one stack
- Improved custom and extra loot handling for better control of loot