Скидка Road Bradley 1.6.7

JSON:
{
  "Tank Purchase - Commands": [
    "buytank"
  ],
  "Tank Route - Display every X checkpoint (Command)": 1,
  "Tank Route - Use Asphalt Roads Only": false,
  "Tank Route - Height Offset": 1.0,
  "Tank Route - Check for Map Obstacles (recommended for custom maps with prefabs on roads)": false,
  "Tank Route - Remove Roads With Obstacles From Pool": false,
  "Tank Route - Kill/Teleport Bradley after X Stuck Errors (0, to disable)": 0,
  "Tank Route - Stuck Fix Method (true = kill, false = teleport to start)": false,
  "Tank Route - Broadcast Stuck To Fighters": true,
  "Tank Route - Randomize Spawn On Road": true,
  "Tank Route - Remove Timed-Event Roads From Purchasable Pool": false,
  "Tank Route - Obstacle Keyword Whitelist": [
    "roadsign",
    "train_track",
    "road_tunnel",
    "doorcloser"
  ],
  "Tank Route - Remove first and last checkpoints of purchased bradleys": 3,
  "Tank Route Editor - Height Offset": 1.0,
  "Targeting - Target NPC": false,
  "Loot & Damage Share - Check For Caller Building Damage": true,
  "Loot & Damage Share - Allow Damage For Caller Team Buildings": true,
  "Loot & Damage Share - Unowned Damage Entity Reminder": 50,
  "Loot & Damage Share - Unowned Damage Entity Bradley Kill": 200,
  "Loot & Damage Share - Ignore Ownership Checks": false,
  "Loot & Damage Share - Use Friends": false,
  "Loot & Damage Share - Use Clans": false,
  "Loot & Damage Share - Use RUST Teams": true,
  "Loot & Damage Share - Limit Server Spawned Bradleys Loot To Top Damage Player": false,
  "Purchases - Used Purchase System (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ShoppyStock)": 3,
  "Purchases - Used Currency (If ShoppyStock Is Used)": "rp",
  "Purchases - Max Purchased Bradleys (0, to disable)": 3,
  "Tank Target - Target Sleepers": false,
  "Tank Info - Display Timed Bradley Info": true,
  "Tank Info - Timed Bradley Info Format": "-=BRADLEY=-\nTier: {0}",
  "Tank Info - Display Purchased Bradley Info": true,
  "Tank Info - Purchased Bradley Info Format": "-=BRADLEY=-\nTier: {0}\nOwner: {1}",
  "Bag Respawns - Enabled": true,
  "Bag Respawns - Max Bags Per Player": 4,
  "Bag Respawns - Max Bed Distance From Player": 100.0,
  "Tank Unstuck - Killed Entity Names": [
    "servergibs_bradley",
    "scraptransporthelicopter",
    "magnetcrane.entity",
    "minicopter.entity",
    "supply_drop"
  ],
  "Tank Routes - Spawns Per Maps": {
    "default": [
      "default"
    ],
    "Detroit": [
      "default",
      "custom"
    ],
    "HapisIsland": [
      "hapis"
    ],
    "ParadiseIsland": [
      "custom"
    ]
  },
  "Tank Routes - Purchasable Road ID Blacklist Per Map": {
    "default": [
      0,
      3
    ],
    "Detroit": [
      1
    ]
  },
  "Tank Routes - Custom Purchasable Roads Per Map": {
    "default": [
      "CustomRoad1",
      "CustomRoad2"
    ],
    "Detroit": [
      "DetroitRoad1",
      "DetroitRoad2",
      "DetroitRoad3"
    ],
    "HapisIsland": [
      "HapisRoad2",
      "HapisRoad3",
      "HapisRoad4"
    ]
  },
  "Tank Routes - Spawn Configuration": {
    "custom": {
      "Tank Route - Road IDs (Random, if more than one)": [
        [
          "0",
          "1"
        ],
        [
          "2",
          "3"
        ]
      ],
      "Tank Route - Use all default roads": false,
      "Tank Route - Use longest path": false,
      "Tank Route - Remove first and last checkpoints": 3,
      "Spawns - Announce Spawn": true,
      "Spawns - Announce Kill": true,
      "Spawns - Respawn Time (in seconds)": 1200,
      "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120,
      "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
        "1": 4,
        "2": 12,
        "3": 20
      },
      "Spawns - Chance": {
        "Extreme": 1,
        "Hard": 3
      }
    },
    "default": {
      "Tank Route - Road IDs (Random, if more than one)": [],
      "Tank Route - Use all default roads": false,
      "Tank Route - Use longest path": true,
      "Tank Route - Remove first and last checkpoints": 3,
      "Spawns - Announce Spawn": true,
      "Spawns - Announce Kill": true,
      "Spawns - Respawn Time (in seconds)": 900,
      "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120,
      "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
        "1": 4,
        "2": 8
      },
      "Spawns - Chance": {
        "Hard": 2,
        "Normal": 5
      }
    },
    "hapis": {
      "Tank Route - Road IDs (Random, if more than one)": [
        [
          "HapisRoad1"
        ]
      ],
      "Tank Route - Use all default roads": false,
      "Tank Route - Use longest path": false,
      "Tank Route - Remove first and last checkpoints": 3,
      "Spawns - Announce Spawn": true,
      "Spawns - Announce Kill": true,
      "Spawns - Respawn Time (in seconds)": 900,
      "Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120,
      "Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
        "1": 4,
        "2": 8
      },
      "Spawns - Chance": {
        "Hard": 2,
        "Normal": 5
      }
    }
  },
  "Tank Routes - Purchasable": {
    "Extreme": {
      "Purchases - Required Permission (leave blank, to disable)": "roadbradley.extreme",
      "Purchases - Cooldown (in seconds, 0 to disable)": 7200,
      "Purchases - Max Daily (in seconds, 0 to disable)": 1,
      "Purchases - Time To Kill (in seconds, 0 to disable)": 600,
      "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600,
      "Purchases - Limit Loot To Team": true,
      "Purchases - Limit Target To Team": true,
      "Purchases - Limit Damage To Team": true,
      "Purchases - Kill Announce Enabled": true,
      "Purchases - Announce Kill To Fighters Only": true,
      "Purchases - Required Items": [
        {
          "Shortname": "scrap",
          "Amount": 1000,
          "Skin": 0,
          "Display Name": ""
        },
        {
          "Shortname": "currency",
          "Amount": 5000,
          "Skin": 0,
          "Display Name": "{0}$"
        },
        {
          "Shortname": "metal.fragments",
          "Amount": 10000,
          "Skin": 0,
          "Display Name": ""
        }
      ]
    },
    "Hard": {
      "Purchases - Required Permission (leave blank, to disable)": "",
      "Purchases - Cooldown (in seconds, 0 to disable)": 7200,
      "Purchases - Max Daily (in seconds, 0 to disable)": 1,
      "Purchases - Time To Kill (in seconds, 0 to disable)": 600,
      "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600,
      "Purchases - Limit Loot To Team": true,
      "Purchases - Limit Target To Team": true,
      "Purchases - Limit Damage To Team": true,
      "Purchases - Kill Announce Enabled": true,
      "Purchases - Announce Kill To Fighters Only": true,
      "Purchases - Required Items": [
        {
          "Shortname": "scrap",
          "Amount": 1000,
          "Skin": 0,
          "Display Name": ""
        },
        {
          "Shortname": "currency",
          "Amount": 1500,
          "Skin": 0,
          "Display Name": "{0}$"
        }
      ]
    },
    "Normal": {
      "Purchases - Required Permission (leave blank, to disable)": "",
      "Purchases - Cooldown (in seconds, 0 to disable)": 3600,
      "Purchases - Max Daily (in seconds, 0 to disable)": 3,
      "Purchases - Time To Kill (in seconds, 0 to disable)": 600,
      "Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600,
      "Purchases - Limit Loot To Team": true,
      "Purchases - Limit Target To Team": true,
      "Purchases - Limit Damage To Team": true,
      "Purchases - Kill Announce Enabled": true,
      "Purchases - Announce Kill To Fighters Only": true,
      "Purchases - Required Items": [
        {
          "Shortname": "scrap",
          "Amount": 100,
          "Skin": 0,
          "Display Name": ""
        },
        {
          "Shortname": "metal.fragments",
          "Amount": 1500,
          "Skin": 0,
          "Display Name": ""
        }
      ]
    }
  },
  "Tank Routes - Configuration": {
    "Extreme": {
      "Tank Target - Max distance to target": 10.0,
      "Tank Target - Max clothing amount": 4.0,
      "Tank Target - Targeted items": [
        "rocket.launcher",
        "explosive.timed",
        "explosive.satchel"
      ],
      "Tank Options - Model Scale": 0.7,
      "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate",
      "Tank Options - Move Speed (0-1)": 1.0,
      "Tank Options - Move Force": 2000.0,
      "Tank Options - Health": 5000.0,
      "Tank Options - View Range": 75.0,
      "Turret Options - Fire Rate": 0.06,
      "Turret Options - Burst Length": 15,
      "Turret Options - Aim Cone": 3.0,
      "Turret Options - Bullet Damage": 25.0,
      "Cannon Options - Explosion Radius": 8.0,
      "Cannon Options - Blunt Damage": 40.0,
      "Cannon Options - Explosion Damage": 0.0,
      "MLRS Options - Enabled": true,
      "MLRS Options - Amount Per Fighter": 4,
      "MLRS Options - Height Spawn": 450.0,
      "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab",
      "MLRS Options - Position Randomization": 25.0,
      "MLRS Options - Health Level Spawns": [
        4500.0,
        3000.0,
        1000.0,
        100.0
      ],
      "MLRS Options - Explosion Radius": 15.0,
      "MLRS Options - Blunt Damage": 75.0,
      "MLRS Options - Explosion Damage": 350.0,
      "RF Disarm - Enabled": false,
      "RF Disarm - Type (false - Change Frequency, true - Explode)": true,
      "RF Disarm - Radius From Tank": 35.0,
      "Bradley Debris - Scale With Tank": true,
      "Bradley Debris - Health": 500.0,
      "Bradley Debris - Time To Cool Down": 60.0,
      "Loot - Crate Amount (If default loot preset)": 4,
      "Loot - Used Loot Preset (leave blank for default)": "custom",
      "Loot - Rewards For Damage Dealt": [
        {
          "Shortname": "currency",
          "Amount": 2000,
          "Skin": 0,
          "Display Name": ""
        },
        {
          "Shortname": "scrap",
          "Amount": 500,
          "Skin": 0,
          "Display Name": ""
        }
      ],
      "Loot - Fire Lock Time (in seconds)": 60
    },
    "Hard": {
      "Tank Target - Max distance to target": 10.0,
      "Tank Target - Max clothing amount": 4.0,
      "Tank Target - Targeted items": [
        "rocket.launcher",
        "explosive.timed",
        "explosive.satchel"
      ],
      "Tank Options - Model Scale": 0.6,
      "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate",
      "Tank Options - Move Speed (0-1)": 1.0,
      "Tank Options - Move Force": 2000.0,
      "Tank Options - Health": 2500.0,
      "Tank Options - View Range": 50.0,
      "Turret Options - Fire Rate": 0.06,
      "Turret Options - Burst Length": 15,
      "Turret Options - Aim Cone": 3.0,
      "Turret Options - Bullet Damage": 20.0,
      "Cannon Options - Explosion Radius": 8.0,
      "Cannon Options - Blunt Damage": 40.0,
      "Cannon Options - Explosion Damage": 0.0,
      "MLRS Options - Enabled": true,
      "MLRS Options - Amount Per Fighter": 2,
      "MLRS Options - Height Spawn": 450.0,
      "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab",
      "MLRS Options - Position Randomization": 25.0,
      "MLRS Options - Health Level Spawns": [
        2300.0,
        1100.0
      ],
      "MLRS Options - Explosion Radius": 15.0,
      "MLRS Options - Blunt Damage": 75.0,
      "MLRS Options - Explosion Damage": 350.0,
      "RF Disarm - Enabled": false,
      "RF Disarm - Type (false - Change Frequency, true - Explode)": true,
      "RF Disarm - Radius From Tank": 35.0,
      "Bradley Debris - Scale With Tank": true,
      "Bradley Debris - Health": 500.0,
      "Bradley Debris - Time To Cool Down": 60.0,
      "Loot - Crate Amount (If default loot preset)": 4,
      "Loot - Used Loot Preset (leave blank for default)": "",
      "Loot - Rewards For Damage Dealt": [
        {
          "Shortname": "currency",
          "Amount": 2000,
          "Skin": 0,
          "Display Name": ""
        }
      ],
      "Loot - Fire Lock Time (in seconds)": 60
    },
    "Normal": {
      "Tank Target - Max distance to target": 10.0,
      "Tank Target - Max clothing amount": 4.0,
      "Tank Target - Targeted items": [
        "rocket.launcher",
        "explosive.timed",
        "explosive.satchel"
      ],
      "Tank Options - Model Scale": 0.6,
      "Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate",
      "Tank Options - Move Speed (0-1)": 1.0,
      "Tank Options - Move Force": 2000.0,
      "Tank Options - Health": 1000.0,
      "Tank Options - View Range": 50.0,
      "Turret Options - Fire Rate": 0.06,
      "Turret Options - Burst Length": 10,
      "Turret Options - Aim Cone": 3.0,
      "Turret Options - Bullet Damage": 15.0,
      "Cannon Options - Explosion Radius": 8.0,
      "Cannon Options - Blunt Damage": 40.0,
      "Cannon Options - Explosion Damage": 0.0,
      "MLRS Options - Enabled": false,
      "MLRS Options - Amount Per Fighter": 2,
      "MLRS Options - Height Spawn": 450.0,
      "MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab",
      "MLRS Options - Position Randomization": 25.0,
      "MLRS Options - Health Level Spawns": [],
      "MLRS Options - Explosion Radius": 15.0,
      "MLRS Options - Blunt Damage": 75.0,
      "MLRS Options - Explosion Damage": 350.0,
      "RF Disarm - Enabled": false,
      "RF Disarm - Type (false - Change Frequency, true - Explode)": true,
      "RF Disarm - Radius From Tank": 35.0,
      "Bradley Debris - Scale With Tank": true,
      "Bradley Debris - Health": 500.0,
      "Bradley Debris - Time To Cool Down": 60.0,
      "Loot - Crate Amount (If default loot preset)": 4,
      "Loot - Used Loot Preset (leave blank for default)": "",
      "Loot - Rewards For Damage Dealt": [],
      "Loot - Fire Lock Time (in seconds)": 60
    }
  },
  "Loot - Presets": {
    "custom": {
      "Loot - Min. Crates": 2,
      "Loot - Max. Crates": 4,
      "Loot - Min. Items Per Crate": 4,
      "Loot - Max. Items Per Crate": 5,
      "Loot - Loot Table": [
        {
          "Shortname": "explosive.timed",
          "Amount": 1,
          "Amount Randomizer Amount (+ and -)": 0,
          "Skin": 0,
          "Display Name": "",
          "Chance": 1,
          "Additional Items": []
        },
        {
          "Shortname": "metal.refined",
          "Amount": 1000,
          "Amount Randomizer Amount (+ and -)": 0,
          "Skin": 0,
          "Display Name": "",
          "Chance": 2,
          "Additional Items": []
        },
        {
          "Shortname": "rifle.ak",
          "Amount": 1,
          "Amount Randomizer Amount (+ and -)": 0,
          "Skin": 0,
          "Display Name": "",
          "Chance": 1,
          "Additional Items": [
            {
              "Shortname": "ammo.rifle",
              "Amount": 20,
              "Skin": 0,
              "Display Name": ""
            }
          ]
        }
      ]
    }
  }
}