{
"Tank Purchase - Commands": [
"buytank"
],
"Tank Route - Display every X checkpoint (Command)": 1,
"Tank Route - Use Asphalt Roads Only": false,
"Tank Route - Height Offset": 1.0,
"Tank Route - Check for Map Obstacles (recommended for custom maps with prefabs on roads)": false,
"Tank Route - Remove Roads With Obstacles From Pool": false,
"Tank Route - Kill/Teleport Bradley after X Stuck Errors (0, to disable)": 0,
"Tank Route - Stuck Fix Method (true = kill, false = teleport to start)": false,
"Tank Route - Broadcast Stuck To Fighters": true,
"Tank Route - Randomize Spawn On Road": true,
"Tank Route - Remove Timed-Event Roads From Purchasable Pool": false,
"Tank Route - Obstacle Keyword Whitelist": [
"roadsign",
"train_track",
"road_tunnel",
"doorcloser"
],
"Tank Route - Remove first and last checkpoints of purchased bradleys": 3,
"Tank Route Editor - Height Offset": 1.0,
"Targeting - Target NPC": false,
"Loot & Damage Share - Check For Caller Building Damage": true,
"Loot & Damage Share - Allow Damage For Caller Team Buildings": true,
"Loot & Damage Share - Unowned Damage Entity Reminder": 50,
"Loot & Damage Share - Unowned Damage Entity Bradley Kill": 200,
"Loot & Damage Share - Ignore Ownership Checks": false,
"Loot & Damage Share - Use Friends": false,
"Loot & Damage Share - Use Clans": false,
"Loot & Damage Share - Use RUST Teams": true,
"Loot & Damage Share - Limit Server Spawned Bradleys Loot To Top Damage Player": false,
"Purchases - Used Purchase System (0 - None, 1 - Economics, 2 - ServerRewards, 3 - ShoppyStock)": 3,
"Purchases - Used Currency (If ShoppyStock Is Used)": "rp",
"Purchases - Max Purchased Bradleys (0, to disable)": 3,
"Tank Target - Target Sleepers": false,
"Tank Info - Display Timed Bradley Info": true,
"Tank Info - Timed Bradley Info Format": "-=BRADLEY=-\nTier: {0}",
"Tank Info - Display Purchased Bradley Info": true,
"Tank Info - Purchased Bradley Info Format": "-=BRADLEY=-\nTier: {0}\nOwner: {1}",
"Bag Respawns - Enabled": true,
"Bag Respawns - Max Bags Per Player": 4,
"Bag Respawns - Max Bed Distance From Player": 100.0,
"Tank Unstuck - Killed Entity Names": [
"servergibs_bradley",
"scraptransporthelicopter",
"magnetcrane.entity",
"minicopter.entity",
"supply_drop"
],
"Tank Routes - Spawns Per Maps": {
"default": [
"default"
],
"Detroit": [
"default",
"custom"
],
"HapisIsland": [
"hapis"
],
"ParadiseIsland": [
"custom"
]
},
"Tank Routes - Purchasable Road ID Blacklist Per Map": {
"default": [
0,
3
],
"Detroit": [
1
]
},
"Tank Routes - Custom Purchasable Roads Per Map": {
"default": [
"CustomRoad1",
"CustomRoad2"
],
"Detroit": [
"DetroitRoad1",
"DetroitRoad2",
"DetroitRoad3"
],
"HapisIsland": [
"HapisRoad2",
"HapisRoad3",
"HapisRoad4"
]
},
"Tank Routes - Spawn Configuration": {
"custom": {
"Tank Route - Road IDs (Random, if more than one)": [
[
"0",
"1"
],
[
"2",
"3"
]
],
"Tank Route - Use all default roads": false,
"Tank Route - Use longest path": false,
"Tank Route - Remove first and last checkpoints": 3,
"Spawns - Announce Spawn": true,
"Spawns - Announce Kill": true,
"Spawns - Respawn Time (in seconds)": 1200,
"Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120,
"Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
"1": 4,
"2": 12,
"3": 20
},
"Spawns - Chance": {
"Extreme": 1,
"Hard": 3
}
},
"default": {
"Tank Route - Road IDs (Random, if more than one)": [],
"Tank Route - Use all default roads": false,
"Tank Route - Use longest path": true,
"Tank Route - Remove first and last checkpoints": 3,
"Spawns - Announce Spawn": true,
"Spawns - Announce Kill": true,
"Spawns - Respawn Time (in seconds)": 900,
"Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120,
"Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
"1": 4,
"2": 8
},
"Spawns - Chance": {
"Hard": 2,
"Normal": 5
}
},
"hapis": {
"Tank Route - Road IDs (Random, if more than one)": [
[
"HapisRoad1"
]
],
"Tank Route - Use all default roads": false,
"Tank Route - Use longest path": false,
"Tank Route - Remove first and last checkpoints": 3,
"Spawns - Announce Spawn": true,
"Spawns - Announce Kill": true,
"Spawns - Respawn Time (in seconds)": 900,
"Spawns - Respawn Time Randomize Value (goes +value and -value from option above)": 120,
"Spawns - Min. Online Players For Each Tank Amount (Amount Of Tanks: Amount Of Players)": {
"1": 4,
"2": 8
},
"Spawns - Chance": {
"Hard": 2,
"Normal": 5
}
}
},
"Tank Routes - Purchasable": {
"Extreme": {
"Purchases - Required Permission (leave blank, to disable)": "roadbradley.extreme",
"Purchases - Cooldown (in seconds, 0 to disable)": 7200,
"Purchases - Max Daily (in seconds, 0 to disable)": 1,
"Purchases - Time To Kill (in seconds, 0 to disable)": 600,
"Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600,
"Purchases - Limit Loot To Team": true,
"Purchases - Limit Target To Team": true,
"Purchases - Limit Damage To Team": true,
"Purchases - Kill Announce Enabled": true,
"Purchases - Announce Kill To Fighters Only": true,
"Purchases - Required Items": [
{
"Shortname": "scrap",
"Amount": 1000,
"Skin": 0,
"Display Name": ""
},
{
"Shortname": "currency",
"Amount": 5000,
"Skin": 0,
"Display Name": "{0}$"
},
{
"Shortname": "metal.fragments",
"Amount": 10000,
"Skin": 0,
"Display Name": ""
}
]
},
"Hard": {
"Purchases - Required Permission (leave blank, to disable)": "",
"Purchases - Cooldown (in seconds, 0 to disable)": 7200,
"Purchases - Max Daily (in seconds, 0 to disable)": 1,
"Purchases - Time To Kill (in seconds, 0 to disable)": 600,
"Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600,
"Purchases - Limit Loot To Team": true,
"Purchases - Limit Target To Team": true,
"Purchases - Limit Damage To Team": true,
"Purchases - Kill Announce Enabled": true,
"Purchases - Announce Kill To Fighters Only": true,
"Purchases - Required Items": [
{
"Shortname": "scrap",
"Amount": 1000,
"Skin": 0,
"Display Name": ""
},
{
"Shortname": "currency",
"Amount": 1500,
"Skin": 0,
"Display Name": "{0}$"
}
]
},
"Normal": {
"Purchases - Required Permission (leave blank, to disable)": "",
"Purchases - Cooldown (in seconds, 0 to disable)": 3600,
"Purchases - Max Daily (in seconds, 0 to disable)": 3,
"Purchases - Time To Kill (in seconds, 0 to disable)": 600,
"Purchases - Time To Come To Bradley (Kill Time + Coming Time)": 600,
"Purchases - Limit Loot To Team": true,
"Purchases - Limit Target To Team": true,
"Purchases - Limit Damage To Team": true,
"Purchases - Kill Announce Enabled": true,
"Purchases - Announce Kill To Fighters Only": true,
"Purchases - Required Items": [
{
"Shortname": "scrap",
"Amount": 100,
"Skin": 0,
"Display Name": ""
},
{
"Shortname": "metal.fragments",
"Amount": 1500,
"Skin": 0,
"Display Name": ""
}
]
}
},
"Tank Routes - Configuration": {
"Extreme": {
"Tank Target - Max distance to target": 10.0,
"Tank Target - Max clothing amount": 4.0,
"Tank Target - Targeted items": [
"rocket.launcher",
"explosive.timed",
"explosive.satchel"
],
"Tank Options - Model Scale": 0.7,
"Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate",
"Tank Options - Move Speed (0-1)": 1.0,
"Tank Options - Move Force": 2000.0,
"Tank Options - Health": 5000.0,
"Tank Options - View Range": 75.0,
"Turret Options - Fire Rate": 0.06,
"Turret Options - Burst Length": 15,
"Turret Options - Aim Cone": 3.0,
"Turret Options - Bullet Damage": 25.0,
"Cannon Options - Explosion Radius": 8.0,
"Cannon Options - Blunt Damage": 40.0,
"Cannon Options - Explosion Damage": 0.0,
"MLRS Options - Enabled": true,
"MLRS Options - Amount Per Fighter": 4,
"MLRS Options - Height Spawn": 450.0,
"MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab",
"MLRS Options - Position Randomization": 25.0,
"MLRS Options - Health Level Spawns": [
4500.0,
3000.0,
1000.0,
100.0
],
"MLRS Options - Explosion Radius": 15.0,
"MLRS Options - Blunt Damage": 75.0,
"MLRS Options - Explosion Damage": 350.0,
"RF Disarm - Enabled": false,
"RF Disarm - Type (false - Change Frequency, true - Explode)": true,
"RF Disarm - Radius From Tank": 35.0,
"Bradley Debris - Scale With Tank": true,
"Bradley Debris - Health": 500.0,
"Bradley Debris - Time To Cool Down": 60.0,
"Loot - Crate Amount (If default loot preset)": 4,
"Loot - Used Loot Preset (leave blank for default)": "custom",
"Loot - Rewards For Damage Dealt": [
{
"Shortname": "currency",
"Amount": 2000,
"Skin": 0,
"Display Name": ""
},
{
"Shortname": "scrap",
"Amount": 500,
"Skin": 0,
"Display Name": ""
}
],
"Loot - Fire Lock Time (in seconds)": 60
},
"Hard": {
"Tank Target - Max distance to target": 10.0,
"Tank Target - Max clothing amount": 4.0,
"Tank Target - Targeted items": [
"rocket.launcher",
"explosive.timed",
"explosive.satchel"
],
"Tank Options - Model Scale": 0.6,
"Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate",
"Tank Options - Move Speed (0-1)": 1.0,
"Tank Options - Move Force": 2000.0,
"Tank Options - Health": 2500.0,
"Tank Options - View Range": 50.0,
"Turret Options - Fire Rate": 0.06,
"Turret Options - Burst Length": 15,
"Turret Options - Aim Cone": 3.0,
"Turret Options - Bullet Damage": 20.0,
"Cannon Options - Explosion Radius": 8.0,
"Cannon Options - Blunt Damage": 40.0,
"Cannon Options - Explosion Damage": 0.0,
"MLRS Options - Enabled": true,
"MLRS Options - Amount Per Fighter": 2,
"MLRS Options - Height Spawn": 450.0,
"MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab",
"MLRS Options - Position Randomization": 25.0,
"MLRS Options - Health Level Spawns": [
2300.0,
1100.0
],
"MLRS Options - Explosion Radius": 15.0,
"MLRS Options - Blunt Damage": 75.0,
"MLRS Options - Explosion Damage": 350.0,
"RF Disarm - Enabled": false,
"RF Disarm - Type (false - Change Frequency, true - Explode)": true,
"RF Disarm - Radius From Tank": 35.0,
"Bradley Debris - Scale With Tank": true,
"Bradley Debris - Health": 500.0,
"Bradley Debris - Time To Cool Down": 60.0,
"Loot - Crate Amount (If default loot preset)": 4,
"Loot - Used Loot Preset (leave blank for default)": "",
"Loot - Rewards For Damage Dealt": [
{
"Shortname": "currency",
"Amount": 2000,
"Skin": 0,
"Display Name": ""
}
],
"Loot - Fire Lock Time (in seconds)": 60
},
"Normal": {
"Tank Target - Max distance to target": 10.0,
"Tank Target - Max clothing amount": 4.0,
"Tank Target - Targeted items": [
"rocket.launcher",
"explosive.timed",
"explosive.satchel"
],
"Tank Options - Model Scale": 0.6,
"Tank Options - Map Marker Type (None/Crate/Chinook/Cargoship)": "Crate",
"Tank Options - Move Speed (0-1)": 1.0,
"Tank Options - Move Force": 2000.0,
"Tank Options - Health": 1000.0,
"Tank Options - View Range": 50.0,
"Turret Options - Fire Rate": 0.06,
"Turret Options - Burst Length": 10,
"Turret Options - Aim Cone": 3.0,
"Turret Options - Bullet Damage": 15.0,
"Cannon Options - Explosion Radius": 8.0,
"Cannon Options - Blunt Damage": 40.0,
"Cannon Options - Explosion Damage": 0.0,
"MLRS Options - Enabled": false,
"MLRS Options - Amount Per Fighter": 2,
"MLRS Options - Height Spawn": 450.0,
"MLRS Options - Sound Alert Prefab Name": "assets/prefabs/tools/pager/effects/beep.prefab",
"MLRS Options - Position Randomization": 25.0,
"MLRS Options - Health Level Spawns": [],
"MLRS Options - Explosion Radius": 15.0,
"MLRS Options - Blunt Damage": 75.0,
"MLRS Options - Explosion Damage": 350.0,
"RF Disarm - Enabled": false,
"RF Disarm - Type (false - Change Frequency, true - Explode)": true,
"RF Disarm - Radius From Tank": 35.0,
"Bradley Debris - Scale With Tank": true,
"Bradley Debris - Health": 500.0,
"Bradley Debris - Time To Cool Down": 60.0,
"Loot - Crate Amount (If default loot preset)": 4,
"Loot - Used Loot Preset (leave blank for default)": "",
"Loot - Rewards For Damage Dealt": [],
"Loot - Fire Lock Time (in seconds)": 60
}
},
"Loot - Presets": {
"custom": {
"Loot - Min. Crates": 2,
"Loot - Max. Crates": 4,
"Loot - Min. Items Per Crate": 4,
"Loot - Max. Items Per Crate": 5,
"Loot - Loot Table": [
{
"Shortname": "explosive.timed",
"Amount": 1,
"Amount Randomizer Amount (+ and -)": 0,
"Skin": 0,
"Display Name": "",
"Chance": 1,
"Additional Items": []
},
{
"Shortname": "metal.refined",
"Amount": 1000,
"Amount Randomizer Amount (+ and -)": 0,
"Skin": 0,
"Display Name": "",
"Chance": 2,
"Additional Items": []
},
{
"Shortname": "rifle.ak",
"Amount": 1,
"Amount Randomizer Amount (+ and -)": 0,
"Skin": 0,
"Display Name": "",
"Chance": 1,
"Additional Items": [
{
"Shortname": "ammo.rifle",
"Amount": 20,
"Skin": 0,
"Display Name": ""
}
]
}
]
}
}
}