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Скидка Death Message 1.1.2

C#:
{
  "Version": {
    "Major": 1,
    "Minor": 0,
    "Patch": 8
  },
  "➊ Global Messages settings": {
    "Enable About Animal": true,
    "Enable About Entitys": true,
    "Enable About NPC": true,
    "Enable Player Deaths": true
  },
  "➊ Discord settings": {
    "Webhook URL": "https://discordapp.com/api/webhooks/1112615109920047144/C2BvSMtWQiSM-9pEpsjbzwzSgFaUZpilYvlSWG_qqc4mllgZL6Jh4QUHItRwwDTj7Wud",
    "Bot Name": "Death Messages Bot",
    "Bot Avatar Link": "https://avatarfiles.alphacoders.com/128/128573.png",
    "Enable Animal Deaths": true,
    "Enable Entities Deaths": true,
    "Enable NPC Deaths": true,
    "Enable Player Deaths": true
  },
  "➋ Display name modification and activation": {
    "➀ Animal name": {
      "bear": {
        "Enable": true,
        "Display name": "bear"
      },
      "boar": {
        "Enable": true,
        "Display name": "boar"
      },
      "chicken": {
        "Enable": true,
        "Display name": "chicken"
      },
      "horse": {
        "Enable": true,
        "Display name": "horse"
      },
      "polarbear": {
        "Enable": true,
        "Display name": "polarbear"
      },
      "stag": {
        "Enable": true,
        "Display name": "stag"
      },
      "testridablehorse": {
        "Enable": true,
        "Display name": "testridablehorse"
      },
      "wolf": {
        "Enable": true,
        "Display name": "wolf"
      },
      "zombie": {
        "Enable": true,
        "Display name": "zombie"
      }
    },
    "➁ NPC name": {
      "bandit_conversationalist": {
        "Enable": true,
        "Display name": "bandit_conversationalist"
      },
      "bandit_shopkeeper": {
        "Enable": true,
        "Display name": "bandit_shopkeeper"
      },
      "boat_shopkeeper": {
        "Enable": true,
        "Display name": "boat_shopkeeper"
      },
      "missionprovider_bandit_a": {
        "Enable": true,
        "Display name": "missionprovider_bandit_a"
      },
      "missionprovider_bandit_b": {
        "Enable": true,
        "Display name": "missionprovider_bandit_b"
      },
      "missionprovider_fishing_a": {
        "Enable": true,
        "Display name": "missionprovider_fishing_a"
      },
      "missionprovider_fishing_b": {
        "Enable": true,
        "Display name": "missionprovider_fishing_b"
      },
      "missionprovider_outpost_a": {
        "Enable": true,
        "Display name": "missionprovider_outpost_a"
      },
      "missionprovider_outpost_b": {
        "Enable": true,
        "Display name": "missionprovider_outpost_b"
      },
      "missionprovider_stables_a": {
        "Enable": true,
        "Display name": "missionprovider_stables_a"
      },
      "missionprovider_stables_b": {
        "Enable": true,
        "Display name": "missionprovider_stables_b"
      },
      "npc_bandit_guard": {
        "Enable": true,
        "Display name": "npc_bandit_guard"
      },
      "npc_tunneldweller": {
        "Enable": true,
        "Display name": "npc_tunneldweller"
      },
      "npc_underwaterdweller": {
        "Enable": true,
        "Display name": "npc_underwaterdweller"
      },
      "player": {
        "Enable": true,
        "Display name": "player"
      },
      "scarecrow": {
        "Enable": true,
        "Display name": "scarecrow"
      },
      "scientistnpc_patrol": {
        "Enable": true,
        "Display name": "scientistnpc_patrol"
      },
      "scientistnpc_peacekeeper": {
        "Enable": true,
        "Display name": "scientistnpc_peacekeeper"
      },
      "scientistnpc_roam": {
        "Enable": true,
        "Display name": "scientistnpc_roam"
      },
      "scientistnpc_roamtethered": {
        "Enable": true,
        "Display name": "scientistnpc_roamtethered"
      },
      "stables_shopkeeper": {
        "Enable": true,
        "Display name": "stables_shopkeeper"
      }
    },
    "➂ Entity name": {
      "autoturret_deployed": {
        "Enable": true,
        "Display name": "autoturret_deployed"
      },
      "beartrap": {
        "Enable": false,
        "Display name": "beartrap"
      },
      "bradleyapc": {
        "Enable": true,
        "Display name": "bradleyapc"
      },
      "flameturret.deployed": {
        "Enable": false,
        "Display name": "flameturret.deployed"
      },
      "guntrap.deployed": {
        "Enable": false,
        "Display name": "guntrap.deployed"
      },
      "landmine": {
        "Enable": false,
        "Display name": "landmine"
      },
      "patrolhelicopter": {
        "Enable": true,
        "Display name": "patrolhelicopter"
      },
      "sam_site_turret_deployed": {
        "Enable": false,
        "Display name": "sam_site_turret_deployed"
      },
      "sentry.scientist.static": {
        "Enable": false,
        "Display name": "sentry.scientist.static"
      }
    },
    "➃ Weapon name": {
      "Assault Rifle": "Assault Rifle",
      "Bolt Action Rifle": "Bolt Action Rifle",
      "Bone Club": "Bone Club",
      "Bone Knife": "Bone Knife",
      "Butcher Knife": "Butcher Knife",
      "Candy Cane Club": "Candy Cane Club",
      "Chainsaw": "Chainsaw",
      "Combat Knife": "Combat Knife",
      "Compound Bow": "Compound Bow",
      "Crossbow": "Crossbow",
      "Custom SMG": "Custom SMG",
      "Double Barrel Shotgun": "Double Barrel Shotgun",
      "Eoka Pistol": "Eoka Pistol",
      "explosive": "explosive",
      "Flame Thrower": "Flame Thrower",
      "Flashlight": "Flashlight",
      "grenade": "grenade",
      "Hatchet": "Hatchet",
      "heat": "heat",
      "Hunting Bow": "Hunting Bow",
      "Jackhammer": "Jackhammer",
      "L96 Rifle": "L96 Rifle",
      "Longsword": "Longsword",
      "LR-300 Assault Rifle": "LR-300 Assault Rifle",
      "M249": "M249",
      "M39 Rifle": "M39 Rifle",
      "M92 Pistol": "M92 Pistol",
      "Mace": "Mace",
      "MP5A4": "MP5A4",
      "Multiple Grenade Launcher": "Multiple Grenade Launcher",
      "Nailgun": "Nailgun",
      "Pickaxe": "Pickaxe",
      "Pump Shotgun": "Pump Shotgun",
      "Python Revolver": "Python Revolver",
      "Revolver": "Revolver",
      "Rock": "Rock",
      "Rocket Launcher": "Rocket Launcher",
      "Salvaged Axe": "Salvaged Axe",
      "Salvaged Cleaver": "Salvaged Cleaver",
      "Salvaged Hammer": "Salvaged Hammer",
      "Salvaged Icepick": "Salvaged Icepick",
      "Salvaged Sword": "Salvaged Sword",
      "Semi-Automatic Pistol": "Semi-Automatic Pistol",
      "Semi-Automatic Rifle": "Semi-Automatic Rifle",
      "Spas-12 Shotgun": "Spas-12 Shotgun",
      "Stone Hatchet": "Stone Hatchet",
      "Stone Pickaxe": "Stone Pickaxe",
      "Stone Spear": "Stone Spear",
      "Thompson": "Thompson",
      "Torch": "Torch",
      "Waterpipe Shotgun": "Waterpipe Shotgun",
      "Wooden Spear": "Wooden Spear"
    },
    "➄ Body part name": {
      "Arm": "Arm",
      "Body": "Body",
      "Chest": "Chest",
      "Foot": "Foot",
      "Hand": "Hand",
      "Head": "Head",
      "Leg": "Leg",
      "Stomach": "Stomach"
    }
  },
  "➌ Other settings": {
    "Default command": "dm",
    "Chat Icon Id": "0",
    "Default display(true = FloatUI , false = Chat box)": true,
    "FloatUI message closing time second": 10,
    "Click on FloatUI switch to the chat box in seconds": 10
  },
  "➍ Lang settings": {
    "AnimalKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
    "BradleyapcKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
    "ButtonSwitch": "Auto switch death message to <color=#FFFF00>ChatBox</color> <color=#FF0000>{0}</color> seconds",
    "ChatTitle": "",
    "DisplayNumber": "Display number",
    "DIY": "DIY control panel",
    "EntityKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
    "FloatUILocation": "UI Location",
    "FontPosition": "Font position",
    "FontSize": "Font size",
    "IntervalStretch": "Interval stretch",
    "LengthWidth": "Length Width",
    "MessageTochat": "Toggle death message to <color=#FFFF00>ChatBox</color>",
    "MessageToFloatUI": "Toggle death message to <color=#66FF00>FloatUI</color>",
    "NoPermission": "Not have permission !",
    "NPCKillPlayer": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
    "PatrolHelicopterKillPlayer": "<color=#66FF00>{0}</color> Kill <color=#FFFF00>{1}</color> <color=#FF9900>{2}</color> m",
    "PlayerKillAnimal": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
    "PlayerKillBradleyapc": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
    "PlayerKillEntity": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
    "PlayerKillNPC": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> m",
    "PlayerKillPatrolHelicopter": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#FF9900>{3}</color> m",
    "PlayerKillPlayer": "<color=#66FF00>{0}</color> <color=#66FFFF>{1}</color> Kill <color=#FFFF00>{2}</color> <color=#6699FF>{3}</color> <color=#FF9900>{4}</color> m",
    "PlayerSuicide": "<color=#FFFF00>{0}</color> suicide",
    "Reset": "Reset"
  }
}