What's New in Version 2.3.0
- New groups created from VIP1 to VIP8.
- New UI redesigned, now with scrolling.
What's New in Version 2.3.1
- Fixed: non-VIP players now always retain the weapon’s default magazine size.
What's New in Version 2.3.2
Fix: after the latest Rust update, placing weapons in turrets (including via plugins like RaidableBases) could cause NREs—TurboWeapons now initializes weapon data post-startup with safer checks; update and restart the server to apply.
What's New in Version 2.2.5 :
Fixed a rare reload bug that could disconnect players by briefly clearing the weapon’s ammo type.
2.2.6 :
Fixed a bug where, for some players, reloading the weapon would deselect it.
What's New in Version 2.2.3:
- An extra check has been added for when the SkillTree ammo increase ability is enabled.
What's New in Version 2.2.4:
- Added configuration to disable weapon modifications when the player is in a "SurvivalArena" event.
"Disable weapon modifications in SurvivalArena events": true,
- Added support for VIP4 with dedicated, configurable magazine capacity and fast reload settings.
- Introduced a configurable chat command for opening the UI, set directly via the configuration file.
Removed the OnWeaponModChange hook as it conflicts with SkillTree.
When attaching or removing a weapon accessory, the weapon is unloaded. This effect cannot be adjusted for now
- Resolved conflict with SkillTree
- Adjusted to use SkillTree buff values along with TurboWeapons
Removed the "minicrossbow" weapon from the plugin, as this new weapon cannot be modified like the others.