API :
// Returns whether the event is currently active
private bool IsActive();
// Returns whether a player is currently participating in the event.
private bool IsPlaying(string playerId);
private bool IsPlaying(ulong playerId);
// Remove a player from the event
private void RemovePlayer(string playerId);
private void RemovePlayer(ulong playerId);
// Get a list of event players
private List<BasePlayer> PlayingList();
// Hook when the event is started
private void OnGlassBridgeEventStarted();
// Hook when the event is finished
private void OnGlassBridgeEventEnded(BasePlayer? winner);