What's New in Version 1.9.0
- Fixed weapon attachments being sent to the player's inventory instead of the recycler output storage.
- Fixed purchase errors when using multiple resource types or split item stacks.
- Fixed cases where resources were deducted but the recycler was not delivered.
- Fixed purchase command conflicts that could bypass the purchase UI and resource costs.
- Fixed recycler limits not counting recycler items in player inventories.
- Improved industrial storage item handling to prevent sorting errors.
- Improved purchase safety with duplicate-click protection and automatic refunds on delivery failure.
What's New in Version 1.8.90
- Fixed pickup duplication: when reclaiming a recycler with a hammer, it no longer gives one to the player and drops another on the ground.
- Fixed wrong drop type: when the ground is removed under a recycler, it now drops the correct industrial/standard version instead of always a standard.
What's New in Version 1.8.8
- Added per-player 4 efficiency tiers for both standard and virtual recyclers with permissions.
- Introduced separate virtual speed tiers (virtualspeed1-4) with their own durations and permissions.
- New config: “Play Sound Effect On Virtual Recycler” to enable/disable audio while recycling virtually.
- New layout & visibility modes for industrial adapters (Default/Alternative × Hide/Show) with a simple toggle; toggle is now blocked if pipes are connected to prevent misconfigurations.
- UI color improvements
- Changed the initialization mode of industrial recyclers to use a coroutine, with a server-wide check of all recyclers to ensure they’re restored to the industrial state.
What's New in Version 1.8.81
To prevent the items resulting from recycling from sometimes falling on the floor, the move logic was changed. A patch is now applied directly to the Recycler, and the items are moved straight to the output container.