NoEscape By Khan

Платное NoEscape By Khan 1.1.9

JSON:
{
  "Specify commands to block ( 3 = Block Both | 1 = Block Raid | 2 = Block Combat )": {
    "shop": 3,
    "kill": 3,
    "tp": 3
  },
  "Combat Block": {
    "Enable Combat Block For Shooter": true,
    "Enable Combat Block For Being Shot": true,
    "Block Time (Seconds)": 60,
    "Health Percentage left on a player to trigger combat block (0 = disabled)": 90
  },
  "Raid Block": {
    "Enable Raid Block?": true,
    "Allows Raid Block to trigger for your own stuff.": false,
    "3rd party plugin Raid-Protection GetProtectionPercent to trigger a raid. Example: 50 means at 50% protection it will trigger a raid zone-bubble.": 50,
    "Raid Block player until death instead of distance checks or zones. + 'Optional' timer setting in seconds Default: 0.0 = disabled.": {
      "Die": false,
      "Time": 0.0
    },
    "Block Time (Sec)": 300.0,
    "Block Radius": 100.0,
    "Damaged Health Percentage on an entity to trigger a raid (0 = disabled)": 95,
    "Sphere Visibility (Recommend 3 or 5, 0 = disabled)": 3,
    "Sphere Color (0 = none, 1 = Blue, 2 = Cyan, 3 = Green, 4 = Pink, 5 = Purple, 6 = Red, 7 = White, 8 = Yellow, 9 = Turquoise, 10 = Brown)": 6,
    "Sphere generation speed, how fast the bubble grows Default: 10f, max 100f": 10.0,
    "Enable Random Sphere Colors? (Randomly selects a new color each time a raid block is triggered)": false,
    "Allow Upgrade or Block?": true,
    "Override facepunches default repair wait time after being attacked? Default: 30sec": 30,
    "Enable Base Building Block Features": true,
    "Apply Combat Blocking when leaving a raid zone": true
  },
  "User Interface": {
    "Enable uMods UI: Not Configurable.": false,
    "RaidGUI": {
      "Enable Raid UI": true,
      "Item ID Default: 1248356124, 0 = None": 1248356124,
      "Skin ID: Default 0": 0,
      "Switch to sprite instead of Icon": false,
      "Sprite Default: assets/icons/explosion.png": "assets/icons/explosion.png",
      "Sprite Color Default: 0.95 0 0.02 0.67": "0.95 0 0.02 0.67",
      "Hud Preset Positions: ( 0 Left Top | 1 Left Bottom | 2 Right Top | 3 Right Bottom | 4 Custom )": 0,
      "Hud Transparency Default: #, 0.1f": {
        "Hex": "#",
        "Rgb": "0 0 0 0.1"
      },
      "Text Color Default: #09ff00": {
        "Hex": "#09ff00",
        "Rgb": "0.0352941176470588 1 0 1"
      },
      "Text Font Size Default: 13": 13,
      "Hex or RGB toggle: Default is Hex": true,
      "Custom UI POS: Key is anchorMin | Value is anchorMax": {
        "Hud": {
          "Key": "0.345 0.11",
          "Value": "0.465 0.14"
        },
        "Icon": {
          "Key": "0 0",
          "Value": "0.13 1"
        },
        "Text": {
          "Key": "0.15 0",
          "Value": "1 1"
        }
      }
    },
    "CombatGUI": {
      "Enable Combat UI": true,
      "Item ID Default: 1545779598, 0 = None": 1545779598,
      "Skin ID: Default 0": 0,
      "Switch to sprite instead of Icon": false,
      "Sprite Default: assets/icons/bullet.png": "assets/icons/bullet.png",
      "Sprite Color Default: 0.95 0 0.02 0.67": "0.95 0 0.02 0.67",
      "Hud Preset Positions: ( 0 Left Top | 1 Left Bottom | 2 Right Top | 3 Right Bottom | 4 Custom )": 0,
      "Hud Transparency Default: #, 0.1f": {
        "Hex": "#",
        "Rgb": "0 0 0 0.1"
      },
      "Text Color Default: #09ff00": {
        "Hex": "#09ff00",
        "Rgb": "0.0352941176470588 1 0 1"
      },
      "Text Font Size Default: 13": 13,
      "Hex or RGB toggle: Default is Hex": true,
      "Custom UI POS: Key is anchorMin | Value is anchorMax": {
        "Hud": {
          "Key": "0.345 0.11",
          "Value": "0.465 0.14"
        },
        "Icon": {
          "Key": "0 0",
          "Value": "0.13 1"
        },
        "Text": {
          "Key": "0.15 0",
          "Value": "1 1"
        }
      }
    }
  },
  "Building (None = Doors, VendingMachine, ShopFront)": {
    "None": {
      "Raid Blocked Building Spawned Health Percentage": 35,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 20.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Twigs": {
      "Raid Blocked Building Spawned Health Percentage": 10,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 1.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Wood": {
      "Raid Blocked Building Spawned Health Percentage": 20,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 20.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Stone": {
      "Raid Blocked Building Spawned Health Percentage": 30,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 25.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Metal": {
      "Raid Blocked Building Spawned Health Percentage": 40,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 30.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "TopTier": {
      "Raid Blocked Building Spawned Health Percentage": 50,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 40.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    }
  },
  "Upgrading only works for BuildingBlocks": {
    "Twigs": {
      "Raid Blocked Upgrading Spawned Health Percentage": 10,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 1.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Wood": {
      "Raid Blocked Upgrading Spawned Health Percentage": 20,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 20.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Stone": {
      "Raid Blocked Upgrading Spawned Health Percentage": 30,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 25.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "Metal": {
      "Raid Blocked Upgrading Spawned Health Percentage": 40,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 30.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    },
    "TopTier": {
      "Raid Blocked Upgrading Spawned Health Percentage": 50,
      "Health Regen Rate (Sets how fast it gens the health every x(Sec)": 1.0,
      "Regen Amount (0 = Disabled Sets how much to regen every x(Sec)": 40.0,
      "After Being Attacked Regen Time (Sec)": 30.0
    }
  },
  "Sound Effects": {
    "RaidStart": "assets/bundled/prefabs/fx/takedamage_hit.prefab",
    "CombatSart": "assets/bundled/prefabs/fx/kill_notify.prefab",
    "RaidEnd": "assets/prefabs/building/door.hinged/effects/vault-metal-close-end.prefab",
    "CombatEnd": "assets/prefabs/building/door.hinged/effects/vault-metal-close-end.prefab",
    "Denied": "assets/prefabs/weapons/toolgun/effects/repairerror.prefab"
  },
  "Message Responses": {
    "ChatIcon": 0,
    "RaidBlocked": "You are now <color=#00FF00>raid blocked</color>! For <color=#00FF00>{0}</color>!",
    "UnRaidBlocked": "You are <color=#00FF00>no longer</color> raid blocked.",
    "CombatBlocked": "You are <color=#00FF00>combat blocked</color> For <color=#00FF00>{0}</color>.",
    "UnCombatBlocked": "You are <color=#00FF00>no longer</color> combat blocked.",
    "CommandBlocked": "Access Denied: Cannot use <color=#FFA500>'{0}'</color> command during <color=#FFA500>{1}</color>: <color=#FFA500>{2}</color>",
    "ActionBlocked": "Denied: Cannot <color=#FFA500>{0}</color> while <color=#FFA500>raid blocked</color>",
    "RepairBlocked": "Unable to repair: Recently damaged. Repairable in: "
  }
}