Код:
container@pterodactyl~ Server marked as offline...
[Pterodactyl Daemon]: Checking server disk space usage, this could take a few seconds...
[Pterodactyl Daemon]: Updating process configuration files...
[Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds...
container@pterodactyl~ Server marked as starting...
[Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete...
Pulling from pterodactyl/games
Digest: sha256:39e410fde849a8ab969dce7bb577a0e1a3060cf1fa69a8480250be0ad73840be
Status: Image is up to date for ghcr.io/pterodactyl/games:rust
[Pterodactyl Daemon]: Finished pulling Docker container image
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/home/container/Steam/logs/stderr.txt'
Logging directory: '/home/container/Steam/logs'
[ 0%] Checking for available updates...
[----] Verifying installation...
UpdateUI: skip show logo
Steam Console Client (c) Valve Corporation - version 1757650979
-- type 'quit' to exit --
Loading Steam API...OK
Connecting anonymously to Steam Public...OK
Waiting for client config...OK
Waiting for user info...OK
Success! App '258550' already up to date.
Unloading Steam API...OK
:/home/container$ ./RustDedicated -batchmode +server.port 3004 +server.queryport 27017 +server.identity rust +rcon.port 28016 +rcon.web true +server.hostname "Rust" +server.level "Procedural Map" +server.description "" +server.url "https://google.com" +server.headerimage "" +server.logoimage "" +server.maxplayers 5 +rcon.password "sdfgrstvsdf345q23rfertgbhedsht" +server.saveinterval 60 +app.port 28082 +server.worldsize "5000" +server.seed "608032277"
Updating uMod...
Done updating uMod!
Starting Rust...
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=4194304"
"memorysetup-bucket-allocator-block-count=1"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=4194304"
"memorysetup-profiler-bucket-allocator-block-count=1"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=4194304"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gfx=262144"
Mono path[0] = '/home/container/RustDedicated_Data/Managed'
Mono config path = '/home/container/RustDedicated_Data/MonoBleedingEdge/etc'
Preloaded 'ServerProfiler.Core.so'
Shutdown handler: initialize.
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libRakNet.so'
Preloaded 'libRenderer.so'
Preloaded 'libRustNative.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libsqlite3.so'
Preloaded 'libsqlite3.so.0'
Preloaded 'libsteam_api.so'
Preloaded 'libsqlite3.so'
Preloaded 'libsqlite3.so.0'
Preloaded 'libsteam_api.so'
Waiting for RCON to come up...
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libdiscord_partner_sdk.so
[PhysX] Initialized MultithreadedTaskDispatcher with 2 workers.
Initialize engine version: 2022.3.41f1 (0f988161febf)
[Subsystems] Discovering subsystems at path /home/container/RustDedicated_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.135 seconds
- Finished resetting the current domain, in 0.002 seconds
ERROR: Shader Hidden/PostProcessing/Copy shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/CopyStd shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/ViewModel shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/DLSSUtils shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader MeshPaintable3D/UVRender shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Custom/RaycastDepthShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Hidden/PostProcessing/NightLightShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/RadialBlur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/PostProcessing/RustTemporalAntialiasing shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Hidden/DeferredIndirectLighting shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Soft Mask/TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
WARNING: Shader Unsupported: 'Soft Mask/TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Soft Mask/TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Soft Mask/TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Profiler Disabled!
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Texture with ID 50 and with size 8192x4096 was too large for graphics device maximum supported texture size (4096x4096). Falling back to a dummy texture. Generate mip maps to provide lower size fallback.
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader UI/Background Blur shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
[PhysX] Initialized MultithreadedTaskDispatcher with 2 workers.
UnloadTime: 10.643455 ms
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x7226f0d7d010.so
Set managed directory to '/home/container/RustDedicated_Data/Managed'
Set harmony directory to '/home/container/RustDedicated_Data/../HarmonyMods'
[HarmonyLoader] Couldn't unload mod 'NoSteam': not loaded
[HarmonyLoader com.facepunch.rust_dedicated.NoSteam] Loading from /home/container/RustDedicated_Data/../HarmonyMods/NoSteam.dll
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5ca056323210.so
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5ca056712800.so
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5ca05673ae80.so
gpath.c:115: assertion 'filename != NULL' failed
[HarmonyLoader NoSteam] Failed to patch all hooks: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void UgFqDZHFCgxdwxcrrQr.gEaae4lJGIXn1KuZ886::Prefix()
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x00154] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0009e] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <6c906b4f1de440f3a86cb0ebb3f48ea6>:0
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <f98723dd4586469db5213ec59da723ca>:0
--- End of inner exception stack trace ---
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <f98723dd4586469db5213ec59da723ca>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0
at HarmonyLoader+Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00000] in <c37346ebe7f44bcfb7cbc3716ae77f8f>:0
at HarmonyLoader.TryLoadMod (System.String dllName) [0x00177] in <c37346ebe7f44bcfb7cbc3716ae77f8f>:0
[HarmonyLoader] Couldn't unload mod 'Oxide.Ext.NoSteam': not loaded
[HarmonyLoader com.facepunch.rust_dedicated.Oxide.Ext.NoSteam] Loading from /home/container/RustDedicated_Data/../HarmonyMods/Oxide.Ext.NoSteam.dll
Fallback handler could not load library /home/container/RustDedicated_Data/MonoBleedingEdge/x86_64/data-0x5ca0573fc160.so
Trying to load assembly: Facepunch.Steamworks.Win64
Trying to load assembly: Facepunch.Steamworks.Win64, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[HarmonyLoader com.facepunch.rust_dedicated.Oxide.Ext.NoSteam] Failed to load: /home/container/RustDedicated_Data/../HarmonyMods/Oxide.Ext.NoSteam.dll
[HarmonyLoader com.facepunch.rust_dedicated.Oxide.Ext.NoSteam] System.TypeLoadException: Could not load type of field 'Oxide.Ext.NoSteam.Core:StatusPlayers' (1) due to: Could not load file or assembly 'Facepunch.Steamworks.Win64, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at (wrapper managed-to-native) System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type)
at System.RuntimeTypeHandle.CanCastTo (System.RuntimeType type, System.RuntimeType target) [0x00000] in <f98723dd4586469db5213ec59da723ca>:0
at System.RuntimeType.IsAssignableFrom (System.Type c) [0x00020] in <f98723dd4586469db5213ec59da723ca>:0
at HarmonyLoader.TryLoadMod (System.String dllName) [0x000e9] in <c37346ebe7f44bcfb7cbc3716ae77f8f>:0
ERROR: Shader UI/TrueShadow-Normal shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
Bootstrap Startup
Loading maps/maps.bundle
Loading shared/assetscenes.bundle
Loading shared/content.bundle
Loading shared/content.private.bundle
Loading shared/items.preload.bundle
Loading shared/monuments.bundle
Loading shared/skinnables.preload.bundle
[PhysX] Initialized MultithreadedTaskDispatcher with 2 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 2 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 2 workers.
System
Name: b97b4fc2-615b-440d-aedf-ebecb4fd5b1a
OS: Linux 6.8 Debian GNU/Linux 11 64bit
CPU
Model: Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz
Cores: 2
Memory: 7804 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 60
Memory: 51 MB
Manifest Metadata Loaded
33590 pooled strings
14617 prefab properties
420 effect categories
2013 entity names
Waiting for RCON to come up...
[NoSteam] Check update NoSteam. Remote version is 2.5.1
...
MissingFieldException: Field not found: bool ConVar.Server.secure Due to: Could not find field in class
at a5RbpQj4VdwgT1Fk3h.BoTGZfD7ndBKojVNlD.LU2il4byF () [0x0002a] in <e07dc1d76bb94404be2ac271f96fad9c>:0
at n6oJsVHQlli0RwGhnKv.GtCaevHP4o7gS1IobmU+zY3NFblXcvvCSrMbJCR.Prefix () [0x00000] in <e07dc1d76bb94404be2ac271f96fad9c>:0
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Facepunch.CommandLine.Initalize_Patch1()
at Facepunch.CommandLine.HasSwitch (System.String strName) [0x00000] in <5d7a3051e649475e8511049499adec8f>:0
at SelfCheck.Run () [0x0004d] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0
at Bootstrap+<Start>d__18.MoveNext () [0x0041a] in <08e1cf50b2c94dc1b18efc52dd0cd316>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <470ec865e9cd405cbc45cdbc22bb3c0c>:0
ERROR: Shader
Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Waiting for RCON to come up...
Waiting for RCON to come up...
Waiting for RCON to come up...
Waiting for RCON to come up...
Waiting for RCON to come up...
На сервере нету плагинов только nosteam и Oxide
Даже когда пытаюсь на винде запустить его
Он у меня раньше работал а сейчас запускаю и дальше не запускается