WOLF SPIRIT
Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects.
Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/tugboat/tugboat.prefab/assets/prefabs/misc/halloween/skull spikes/skins/skullspikes.candles.deployed.prefab", Mesh name "SkullSpike01_COL"
Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects.
Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/tugboat/tugboat.prefab/assets/prefabs/misc/halloween/skull spikes/skins/skullspikes.pumpkin.deployed.prefab", Mesh name "SkullSpike3_COL"
Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects.
Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/tugboat/tugboat.prefab/assets/prefabs/misc/halloween/skull spikes/skins/skullspikes.pumpkin.deployed.prefab", Mesh name "SkullSpike3_COL"
Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects.
Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/tugboat/tugboat.prefab/assets/prefabs/misc/halloween/skull spikes/skins/skullspikes.candles.deployed.prefab", Mesh name "SkullSpike01_COL"
Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects.
Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/tugboat/tugboat.prefab/assets/prefabs/misc/halloween/skull spikes/skins/skullspikes.pumpkin.deployed.prefab", Mesh name "SkullSpike3_COL"
Concave Mesh Colliders are not supported when used with dynamic Rigidbody GameObjects.
Either make the Mesh Collider convex, or make the Rigidbody kinematic. Scene hierarchy path "assets/content/vehicles/boats/tugboat/tugboat.prefab/assets/prefabs/misc/halloween/skull spikes/skins/skullspikes.pumpkin.deployed.prefab", Mesh name "SkullSpike3_COL"
