Requires: Copy Paste
Works with:
Marker Manager
Zone Manager
Zone Domes
---
Random Positions
Random Spawnpoints
Power Spawn
Spawns Database
Spawn saved bases on random positions in the world!
Features:
Console Commands (requires admin rights):
Config:
F.A.Q.:
- What is radius in base settings?
Its radius for despawning base parts + zone manager zone. Use it a bit higher than you base is (1 foundation = 3m)
- Do i need to power up or fill with ammo?
If you will turn "Turrets have infinite ammo" in base settings, it will fill turrets automatically
- My base is spawning clipped in ground (or what is base offset)
When you copy bases in CopyPaste it sometimes fucks up height. If your base is clipping in terrain, use offset and it will be okay (1 foundation = 3m)
- How to use it with PVE servers?
You need to set rule in TruePVE and define there zone name/id
Works with:
Marker Manager
Zone Manager
Zone Domes
---
Random Positions
Random Spawnpoints
Power Spawn
Spawns Database
Spawn saved bases on random positions in the world!
Features:
- Ability to set different base designs (from CopyPaste)
- Works with PVE servers
- Automatically spawns bases (manually or by timer)
- Ability to set infinite ammo in turrets (just place turret in building)
- Add one or multiple defender types to base
- Block teleports near base and other flags
Console Commands (requires admin rights):
- npcbases spawn <optional: shortname from config> - spawn base randomly in the world
- npcbases spawnatme <optional: shortname from config> - spawn base on your position
Config:
JSON:
{
"Debug mode": false,
"Maximal amount of bases": 3,
"Base spawn check interval": 300,
"NPC distance check time": 30,
"NPC maximal distance": 50,
"Use Random Spawns": false,
"Use Random Positions": false,
"Use Power Spawn": false,
"Entries": [
{
"Shortname": "test",
"Display name": "Test Base",
"Enabled": true,
"Maximal amount on the map": 0,
"Building settings": [
{
"Copy-Paste base name": "test",
"Copy-Paste base position offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Building radius": 50.0,
"Spawns file name": ""
},
{
"Copy-Paste base name": "test",
"Copy-Paste base position offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Building radius": 50.0,
"Spawns file name": ""
}
],
"General settings": {
"Modify turrets": true,
"Modify cupboard": true,
"Spawn defenders": false,
"Maximal amount of different defender types": 1,
"Randomize defenders types": true,
"Show message on spawning": true,
"Message on spawning": [
"Base {name} was spawned on {grid} {position}",
"SPAWNING ??? BASE ON {grid} {position}!!! WHO KNOW WHAT IS IT?"
]
},
"Marker settings": {
"Enabled": false,
"Marker radius": 0.4
},
"Zone settings": {
"Enabled": false,
"Zone name": "",
"Zone id": 0,
"Show dome": true,
"Show message on joining": true,
"Show message on leaving": true,
"Message on joining": [
"You are entering RAID BASE ZONE!",
"You can't escape death..."
],
"Message on leaving": [
"You are leaving RAID BASE ZONE!",
"RUN FOREST, RUUUUUUUUUUUN"
],
"Flags": [
"autolights",
"true",
"ejectsleepers",
"true",
"nobuild",
"true",
"notp",
"true",
"nostability",
"true"
]
},
"Self destroy": {
"Enabled": true,
"Global self destroy timer (seconds)": 3600,
"Self destroy timer after raid (seconds)": 600,
"Building parts destroyed to start self-destroy": 25
},
"Defenders settings": [
{
"Shortname": "assets/prefabs/npc/murderer/murderer.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 5,
"Health": 200,
"Kit name": ""
},
{
"Shortname": "assets/prefabs/npc/murderer/murderer.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 5,
"Health": 200,
"Kit name": ""
}
]
},
{
"Shortname": "test",
"Display name": "Test Base",
"Enabled": true,
"Maximal amount on the map": 0,
"Building settings": [
{
"Copy-Paste base name": "test",
"Copy-Paste base position offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Building radius": 50.0,
"Spawns file name": ""
},
{
"Copy-Paste base name": "test",
"Copy-Paste base position offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Building radius": 50.0,
"Spawns file name": ""
}
],
"General settings": {
"Modify turrets": true,
"Modify cupboard": true,
"Spawn defenders": false,
"Maximal amount of different defender types": 1,
"Randomize defenders types": true,
"Show message on spawning": true,
"Message on spawning": [
"Base {name} was spawned on {grid} {position}",
"SPAWNING ??? BASE ON {grid} {position}!!! WHO KNOW WHAT IS IT?"
]
},
"Marker settings": {
"Enabled": false,
"Marker radius": 0.4
},
"Zone settings": {
"Enabled": false,
"Zone name": "",
"Zone id": 0,
"Show dome": true,
"Show message on joining": true,
"Show message on leaving": true,
"Message on joining": [
"You are entering RAID BASE ZONE!",
"You can't escape death..."
],
"Message on leaving": [
"You are leaving RAID BASE ZONE!",
"RUN FOREST, RUUUUUUUUUUUN"
],
"Flags": [
"autolights",
"true",
"ejectsleepers",
"true",
"nobuild",
"true",
"notp",
"true",
"nostability",
"true"
]
},
"Self destroy": {
"Enabled": true,
"Global self destroy timer (seconds)": 3600,
"Self destroy timer after raid (seconds)": 600,
"Building parts destroyed to start self-destroy": 25
},
"Defenders settings": [
{
"Shortname": "assets/prefabs/npc/murderer/murderer.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 5,
"Health": 200,
"Kit name": ""
},
{
"Shortname": "assets/prefabs/npc/murderer/murderer.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 5,
"Health": 200,
"Kit name": ""
}
]
},
{
"Shortname": "test",
"Display name": "Test Base",
"Enabled": true,
"Maximal amount on the map": 0,
"Building settings": [
{
"Copy-Paste base name": "test",
"Copy-Paste base position offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Building radius": 50.0,
"Spawns file name": ""
},
{
"Copy-Paste base name": "test",
"Copy-Paste base position offset": {
"x": 0.0,
"y": 0.0,
"z": 0.0
},
"Building radius": 50.0,
"Spawns file name": ""
}
],
"General settings": {
"Modify turrets": true,
"Modify cupboard": true,
"Spawn defenders": false,
"Maximal amount of different defender types": 1,
"Randomize defenders types": true,
"Show message on spawning": true,
"Message on spawning": [
"Base {name} was spawned on {grid} {position}",
"SPAWNING ??? BASE ON {grid} {position}!!! WHO KNOW WHAT IS IT?"
]
},
"Marker settings": {
"Enabled": false,
"Marker radius": 0.4
},
"Zone settings": {
"Enabled": false,
"Zone name": "",
"Zone id": 0,
"Show dome": true,
"Show message on joining": true,
"Show message on leaving": true,
"Message on joining": [
"You are entering RAID BASE ZONE!",
"You can't escape death..."
],
"Message on leaving": [
"You are leaving RAID BASE ZONE!",
"RUN FOREST, RUUUUUUUUUUUN"
],
"Flags": [
"autolights",
"true",
"ejectsleepers",
"true",
"nobuild",
"true",
"notp",
"true",
"nostability",
"true"
]
},
"Self destroy": {
"Enabled": true,
"Global self destroy timer (seconds)": 3600,
"Self destroy timer after raid (seconds)": 600,
"Building parts destroyed to start self-destroy": 25
},
"Defenders settings": [
{
"Shortname": "assets/prefabs/npc/murderer/murderer.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 5,
"Health": 200,
"Kit name": ""
},
{
"Shortname": "assets/prefabs/npc/murderer/murderer.prefab",
"Respawning cooldown": 3600,
"Maximal amount of defenders": 5,
"Health": 200,
"Kit name": ""
}
]
}
]
}
F.A.Q.:
- What is radius in base settings?
Its radius for despawning base parts + zone manager zone. Use it a bit higher than you base is (1 foundation = 3m)
- Do i need to power up or fill with ammo?
If you will turn "Turrets have infinite ammo" in base settings, it will fill turrets automatically
- My base is spawning clipped in ground (or what is base offset)
When you copy bases in CopyPaste it sometimes fucks up height. If your base is clipping in terrain, use offset and it will be okay (1 foundation = 3m)
- How to use it with PVE servers?
You need to set rule in TruePVE and define there zone name/id