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* V 1.0.12
* - fixed server freezing (caused by infinite loop)
* - fixed unable to edit gather items
* - items can now have drop chances as low as 0.01% (was 1% before)
* - added the option to multiply items of collectables
* - added the option to load the default config for collectables
* - improved loot distribution
* - added indicator for extra items
*
* V 1.0.13
* - fixed unable to edit excavator/quarry items
* - allowed multiple items in excavator config
* - support for static lootables (beta)
* - changed ui parent from hud.menu to overlay
* - fixed recycler bugs
* - added mixing table to smelting speed config
* - added drop chances for gather items
*
* V 1.0.14
* - fixed some typos
* - fixed missing delete button when editing items
* - fixed supply drop bug with loot defender (and fancy drop)
* - added charcoal config for furnaces
* - more config options for static lootables (wip)
*
* V 1.0.15
* - removed deprecated hook OnCollectiblePickup and replaced it
* - cleaned up api code
* - fixed weird console/debug message behavior
* - fixed null reference exception when populating npc corpses
* - added invisible crates
* - slightly changed loot refresh function and included loot wagons
* - added train wagon loot config
*
* V 1.0.16
* - fixed null reference exception in InitializeEditorConfig
* - fixed null reference exception in OnCollectiblePickup
* - added locomotive to list of ignored items
* - added support for custom items
* - fixed issue with xlevels OnCollectible pickup
* - fixed issue when splitting clones
* - fixed issues with simple splitter
* - added hook OnCargoPlaneSignaled to custom supply drops
* - fixed null reference exception when calling a supply drop
*
* V 1.0.17
* - patched for rust update
*
* V 1.0.18
* - fixed problems caused by update
* - re-enabled supply drop
* - re-enabled mixing table
* - fixed npc loot issues
* - fixed error when creating items
* - fixed null reference exception in OnEntitySpawned
*
* V 1.0.19
* - fixed IndexOutOfRangeException when selecting last category in stack size editor
* - added TracedAction to find origin of NullReferenceException in timer callback in OnEntitySpawned(LootableCorpse corpse)
* - fixed furnaces not working after server reboot
* - fixed stacking of world items with different skins
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