Платное Loot Table & Stacksize GUI 1.0.38

Версия Дата выпуска Скачивания Оценка
1.0.38 3 0.00 звёзд 0 оценок
1.0.37 6 0.00 звёзд 0 оценок
1.0.36 7 0.00 звёзд 0 оценок
  • Lower item time for quarry config from 0.1 to 0.01
  • Patch for May 4th rust update
  • Add the ability to create / load backups
  • Extended Custom Item API
  • Add the ability to create custom items in the GUI
  • Add page navigation for cusom items
  • Fix smelting speed issues with electric furnace
  • When furnace config is disabled by an external plugin it will now be displayed in the editor
  • Handle splitting of items with container (compatibility with BagOfHolding)
  • Fix collectable items always going into hotbar
  • Fix issues with latest rust update
  • Change command system to work with RustPlugin
  • Add warning if sandbox is enabled
  • fix global gather multiplier not working for animals
  • fix furnace speed issues
  • add support for HeliSignals
  • add support for DefendableHomes
  • add support for Carbon and it's ImageDatabase
  • rework train loot configuration
  • change plugin type to RustPlugin
  • Fix OnDIspenserGather hook error
  • Put gathered items in hotbar by default
  • Fix an issue where adding an item would add it as extra item
  • Add gather multiplier for growable plants
  • Fix problem with BradleyDrops
  • Add blueprint option for items
  • Item condition can now be configured
  • Fix blueprint stacking issues
  • Furnace and airdrop configs can now be disabled
  • Added electrical furnace to smelting config
  • Now works with Helpful Supply
  • Added the option to disable loot refresh (should fix problems with increased entity count)
  • Fixed fuel duplication glitch with miner hats
  • Fixed stacking bugs with dropped items
  • Fixed bug where the category stack size multiplier is not displayed correctly
  • Fixed several problems with NPCs
  • Added flag to disable stacking hooks
  • Fixed several problems regarding stacks
* V 1.0.12
* - fixed server freezing (caused by infinite loop)
* - fixed unable to edit gather items
* - items can now have drop chances as low as 0.01% (was 1% before)
* - added the option to multiply items of collectables
* - added the option to load the default config for collectables
* - improved loot distribution
* - added indicator for extra items
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* V 1.0.13
* - fixed unable to edit excavator/quarry items
* - allowed multiple items in excavator config
* - support for static lootables (beta)
* - changed ui parent from hud.menu to overlay
* - fixed recycler bugs
* - added mixing table to smelting speed config
* - added drop chances for gather items
*
* V 1.0.14
* - fixed some typos
* - fixed missing delete button when editing items
* - fixed supply drop bug with loot defender (and fancy drop)
* - added charcoal config for furnaces
* - more config options for static lootables (wip)
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* V 1.0.15
* - removed deprecated hook OnCollectiblePickup and replaced it
* - cleaned up api code
* - fixed weird console/debug message behavior
* - fixed null reference exception when populating npc corpses
* - added invisible crates
* - slightly changed loot refresh function and included loot wagons
* - added train wagon loot config
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* V 1.0.16
* - fixed null reference exception in InitializeEditorConfig
* - fixed null reference exception in OnCollectiblePickup
* - added locomotive to list of ignored items
* - added support for custom items
* - fixed issue with xlevels OnCollectible pickup
* - fixed issue when splitting clones
* - fixed issues with simple splitter
* - added hook OnCargoPlaneSignaled to custom supply drops
* - fixed null reference exception when calling a supply drop
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* V 1.0.17
* - patched for rust update
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* V 1.0.18
* - fixed problems caused by update
* - re-enabled supply drop
* - re-enabled mixing table
* - fixed npc loot issues
* - fixed error when creating items
* - fixed null reference exception in OnEntitySpawned
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* V 1.0.19
* - fixed IndexOutOfRangeException when selecting last category in stack size editor
* - added TracedAction to find origin of NullReferenceException in timer callback in OnEntitySpawned(LootableCorpse corpse)
* - fixed furnaces not working after server reboot
* - fixed stacking of world items with different skins