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Заказать сейчасВерсия | Дата выпуска | Скачивания | Оценка |
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1.2.5 | 2 | 0.00 звёзд 0 оценок | |
1.2.4 | 2 | 0.00 звёзд 0 оценок | |
1.2.3 | 1 | 0.00 звёзд 0 оценок |
- Updated the SkillTree Epic Loot buff to provide more control over the skill info, such as the tree, name of the node, max level etc.
- Patched pooling
- Patched for October update.
- Added a check to prevent enhancement of an item when it is stacked.
- Added permission field under each buff type for each tier, which will only allow those with the specified permission to craft that particular tier for the selected item.
- Added the option to expand tiers for all equipment.
- Added new console command: givescrappercurrencytoall <amount> - gives epic scrap currency to all online players.
- Fixed the patching method for Harmony.
- Fixed an issue with disabled buffs still being displayed in set types.
- Updated the Raiders buff to maintain the item skin and name fields.
- Added option to disable stacking and splitting.
- Patched the GetBuffValue method with float.TryParse to prevent exceptions being thrown if the string is invalid.
- Fixed an infinite loop associated with OnPlayerHealthChange.
- Updated the TeamHeal buff so that it does not trigger the TeamBuff heal from other players.
- Added config option to stop HealthShot from removing bleeding.
- Removed the Setbonus enum and consolidated all into buffs. You can add any buff as a set bonus to any set type.
- Updated Harmony patching for forced wipe.
- Updated some of the lang on the UI
- Fixed an issue with the boat speeds when used with the turbo perk.
* Fixed an issue with CanRecycle throwing an error.
* Fixed an exception caused by a null item when generating new random items.
* Updated the GenerateItem method to edit the existing item if using EpicScrap to modify an item.
* Fixed TeamHeal exception error.
* Added feedback for givescrappercurrency console command.
* Fixed a bug with Harmony patching causing issues with SkillTree
* Fixed an issue with stack plugins allowing EpicLoot items to be duplicated.
* Updated the plugin to handle stacking and splitting via harmony.
* Added config option to prevent max condition loss when repairing enhanced items.
* Updated the method for handing player finding for commands such as givescrappercurrency
* Fixed a null reference exception for OnPlayerSleepEnded.
* Patched the OnResearchCostDetermine exception.