Платное NPC Random Raids 1.5.5

JSON:
{{
  "Random settings": {
    "A player on the tc must be online": true,
    "Use random raid timer": false,
    "Random raid timer time": 3600,
    "Chance of random raid at time (1-100)": 10,
    "Authorized players Cooldown minutes before random raided again by chance": 1440,
    "The maximum amount of time a rocket will fly before exploding": 4.0,
    "Npc spawn damage delay": 2.0,
    "Display global chat message on raid start": true,
    "Display global map marker on raid start": true,
    "Taunt players with .mp3 voices": []
  },
  "All Random Raid Types": {
    "Random raid types": {
      "easy": {
        "Total auth players on tc needed": 1,
        "Total npcs per wave": 10,
        "How many extra waves": 1,
        "Seconds untell next wave": 120,
        "Npc fires Mlrs at base": false,
        "Send in Attack Copter support": true,
        "Total event time in seconds": 640,
        "Npc drop loot on death": true,
        "Spawn health of the npc": 100.0,
        "Total rockets npc can fire": 20,
        "Total explosives npc can toss": 10,
        "Rocket damage scale": 0.0001,
        "Player damage scale from npc": 1.0,
        "Auto turret damage scale to npc": 1.0,
        "Raiders aimConeScale": 2.0,
        "Throw Explosive item shortnames": [
          "explosive.timed",
          "explosive.satchel"
        ],
        "Spawn Attack Heli profile": [
          "easy"
        ],
        "Spawn kits for the npcs": [],
        "Names to give the npcs": [
          "Cobalt Scientist"
        ]
      },
      "medium": {
        "Total auth players on tc needed": 2,
        "Total npcs per wave": 15,
        "How many extra waves": 1,
        "Seconds untell next wave": 120,
        "Npc fires Mlrs at base": false,
        "Send in Attack Copter support": true,
        "Total event time in seconds": 900,
        "Npc drop loot on death": true,
        "Spawn health of the npc": 200.0,
        "Total rockets npc can fire": 20,
        "Total explosives npc can toss": 10,
        "Rocket damage scale": 1.0,
        "Player damage scale from npc": 1.0,
        "Auto turret damage scale to npc": 1.0,
        "Raiders aimConeScale": 2.0,
        "Throw Explosive item shortnames": [
          "explosive.timed",
          "explosive.satchel"
        ],
        "Spawn Attack Heli profile": [
          "easy"
        ],
        "Spawn kits for the npcs": [],
        "Names to give the npcs": [
          "Cobalt Scientist"
        ]
      },
      "hard": {
        "Total auth players on tc needed": 3,
        "Total npcs per wave": 20,
        "How many extra waves": 1,
        "Seconds untell next wave": 120,
        "Npc fires Mlrs at base": false,
        "Send in Attack Copter support": true,
        "Total event time in seconds": 1200,
        "Npc drop loot on death": true,
        "Spawn health of the npc": 400.0,
        "Total rockets npc can fire": 20,
        "Total explosives npc can toss": 10,
        "Rocket damage scale": 1.0,
        "Player damage scale from npc": 1.0,
        "Auto turret damage scale to npc": 1.0,
        "Raiders aimConeScale": 2.0,
        "Throw Explosive item shortnames": [
          "explosive.timed",
          "explosive.satchel"
        ],
        "Spawn Attack Heli profile": [
          "easy"
        ],
        "Spawn kits for the npcs": [],
        "Names to give the npcs": [
          "Cobalt Scientist"
        ]
      },
      "expert": {
        "Total auth players on tc needed": 4,
        "Total npcs per wave": 30,
        "How many extra waves": 1,
        "Seconds untell next wave": 120,
        "Npc fires Mlrs at base": false,
        "Send in Attack Copter support": true,
        "Total event time in seconds": 1500,
        "Npc drop loot on death": true,
        "Spawn health of the npc": 400.0,
        "Total rockets npc can fire": 20,
        "Total explosives npc can toss": 10,
        "Rocket damage scale": 1.0,
        "Player damage scale from npc": 1.0,
        "Auto turret damage scale to npc": 1.0,
        "Raiders aimConeScale": 2.0,
        "Throw Explosive item shortnames": [
          "explosive.timed",
          "explosive.satchel"
        ],
        "Spawn Attack Heli profile": [
          "easy"
        ],
        "Spawn kits for the npcs": [],
        "Names to give the npcs": [
          "Cobalt Scientist"
        ]
      },
      "nightmare": {
        "Total auth players on tc needed": 5,
        "Total npcs per wave": 30,
        "How many extra waves": 1,
        "Seconds untell next wave": 120,
        "Npc fires Mlrs at base": false,
        "Send in Attack Copter support": true,
        "Total event time in seconds": 2100,
        "Npc drop loot on death": true,
        "Spawn health of the npc": 400.0,
        "Total rockets npc can fire": 20,
        "Total explosives npc can toss": 10,
        "Rocket damage scale": 1.0,
        "Player damage scale from npc": 1.0,
        "Auto turret damage scale to npc": 1.0,
        "Raiders aimConeScale": 2.0,
        "Throw Explosive item shortnames": [
          "explosive.timed",
          "explosive.satchel"
        ],
        "Spawn Attack Heli profile": [
          "easy"
        ],
        "Spawn kits for the npcs": [],
        "Names to give the npcs": [
          "Cobalt Scientist"
        ]
      }
    }
  },
  "AttackCopter profiles": {
    "Profile Names": {
      "easy": {
        "Heli float health": 1000.0,
        "Total crates to drop": 2,
        "Heli strafe cooldown": 50.0,
        "Heli can strafe x times": 3
      }
    }
  },
  "Block Random raid in colider": {
    "Blocked": [
      "iceberg",
      "ice_berg",
      "ice_sheet",
      "icesheet",
      "cliff",
      "cave"
    ]
  },
  "Raidable Base plugin settings": {
    "Raid player on Raidable Base Completed": false,
    "Warn player in chat of upcoming revenge on them": false,
    "Raidable Base Settings": {
      "0": {
        "Total amount of mode complete before ever has chance": 3,
        "Raidable Base Completed Delay Before Raid chance happens": 320.0,
        "raid chance (1-100)": 10,
        "Random raid to send them if chance": [
          "easy"
        ]
      },
      "1": {
        "Total amount of mode complete before ever has chance": 3,
        "Raidable Base Completed Delay Before Raid chance happens": 320.0,
        "raid chance (1-100)": 10,
        "Random raid to send them if chance": [
          "easy",
          "medium"
        ]
      },
      "2": {
        "Total amount of mode complete before ever has chance": 3,
        "Raidable Base Completed Delay Before Raid chance happens": 320.0,
        "raid chance (1-100)": 10,
        "Random raid to send them if chance": [
          "easy",
          "medium"
        ]
      },
      "3": {
        "Total amount of mode complete before ever has chance": 3,
        "Raidable Base Completed Delay Before Raid chance happens": 320.0,
        "raid chance (1-100)": 10,
        "Random raid to send them if chance": [
          "easy",
          "medium",
          "hard"
        ]
      },
      "4": {
        "Total amount of mode complete before ever has chance": 3,
        "Raidable Base Completed Delay Before Raid chance happens": 320.0,
        "raid chance (1-100)": 10,
        "Random raid to send them if chance": [
          "hard",
          "expert",
          "nightmare"
        ]
      }
    }
  },
  "Trigger by npc kills": {
    "Enable log kills and random raid on kills": false,
    "Warn player in chat of upcoming revenge on them": false,
    "Npc kills settings": {
      "scientistnpc_heavy": {
        "Total amount of Npc killed before chance can happen": 30,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "medium"
        ]
      },
      "scientistnpc_oilrig": {
        "Total amount of Npc killed before chance can happen": 60,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "easy"
        ]
      },
      "scientistnpc_patrol": {
        "Total amount of Npc killed before chance can happen": 60,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "easy"
        ]
      },
      "scientistnpc_junkpile": {
        "Total amount of Npc killed before chance can happen": 60,
        "Delay before chance happens": 320.0,
        "Raid chance (1-100)": 10,
        "Cooldown minutes before chance can happen again": 1440,
        "Random raid to send them if chance": [
          "easy"
        ]
      }
    }
  },
  "Version": {
    "Major": 1,
    "Minor": 0,
    "Patch": 9
  }
}}