CAN UPDATE BEFORE FACEPUNCH FORCE WIPE/UPDATE
- Fixed: Bug that made
- HackableLockedCrate never despawn
- Fixed: Bug where using buy command for wave profiles caused NRE
- Fixed: For March 5th force update (safe to update before)
- Added: Config option: "Allow Players to Call Bradleys in Deep Sea": true/false
- Note: Currently only cargo plane/balloon delivery works in Deep Sea (CH47 will not work)
- Updated: For Feb 5th Naval Rust update (Safe to update prior to update)
- Updated: Removed all LINQ usage to make Grimm530 happy 😄
- Fixed: Typo in lootContainer.inventory.capacity =+ count; (corrected to +=) for extra loot options
- Fixed: 'InvalidOperationException: Nullable object must have a value.' error (Hostile drone targeting issue)
- Fixed: Hook conflict with NpcSpawn
- Added: New API method "GetBradleyDropData" to return some basic BradleyDrop data (See plugin page for details)
- Fixed: Patched for Dec 4th Rust update (safe to update before)
-:Fixed: Bradley now targets players through wall.frame.cell/cell.gate/net
- Fixed: Removed left over debug/dev logging
- Fixed: Players still getting rewards when Bradley despawned
- Fixed: Custom targeting method preventing bradleys respecting CanBradleyApcTarget hook
- Fixed: Crate owner not being assigned (allowing others to loot when not allowed)
- Fixed: Hackable Crate despawn timer not working under certain conditions
- Fixed: OnEntitySpawned (Object reference not set to an instance of an object) error on Bradley cannon fire
- Fixed: Loot items not stacking correctly with other loot items of the same type
- Fixed: Reward points not being correctly issued since Rust update.
- Large update to Bradley Drops has started, no ETA but watch this space.