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Платное Heli Signals 1.2.26

Версия Дата выпуска Скачивания Оценка
1.2.26 14 0.00 звёзд 0 оценок
1.2.25 9 0.00 звёзд 0 оценок
1.2.24 24 0.00 звёзд 0 оценок
Fixed: Heli damage to player buildings not working correctly in some cases
Fixed: 'NullReferenceException: Object reference not set to an instance of an object error' after plugin reload
Fixed: 'NullReferenceException: Object reference not set to an instance of an object error' on using buy command
Fixed: Rewards not being issued correctly in certain cases
Fixed for 5th Dec Rust Update
Fixed: "ArgumentOutOfRangeException" on plugin load with custom map/monuments
Fixed: "NullReferenceException" error on plugin unload
  • Added: Check during plugin load for duplicate skin ID & profile permission/shortname
  • Fixed: "Failed to run a 11.00 timer" error after heli dies in certain cases
  • Fixed: KeyNotFoundException error during "ProcessRewards"
Fixed: Hook conflict with PreventLooting
  • Fixed: Entity is NULL but is still in saveList spam
  • Fixed: Failed to execute OnFrame callback error when throwing Heli Signals
  • Fixed: Players getting rewards if heli retires
  • Fixed: NullReferenceException error when signal thrown while using custom map with custom monuments
  • Added: Support for Better NPCs to enable/disable crate guards
  • Fixed: Buy command not working using ServerRewards or Economics
  • Fixed: Heli going into never ending Strafe loop
  • Added: Config option to specify minimum time between strafe attacks (cooldown)
  • Added: Config option to specify Terrain Pushback force (increase if helis glitch under map)
  • Added: Config option to specify Obstacle Pushback force (increase it helis glitch through structures)
  • Fixed: Custom item name being incorrectly assigned causing stacking conflicts
  • Fixed: Active helicopter number reported for some players incorrectly
  • Fixed: Rewards not being processed if heli is destroyed mid air without death spiral
  • Added: Config option to penalize players rewards who do majority damage with controlled auto turrets
  • Added: Config option for Heli to target player controlled auto turrets with optional cooldown option
  • Added: Player controlled turret damage added to damage report
  • Updated: Code efficiency improvements
  • Fixed: OnHelicopterStrafeEnter error console spam
  • Fixed: Helis exploding mid air when both rotors are destroyed under certain conditions
  • Added: Option to disable monument crash for helis (NOTE: Sets a server convar)
  • Fixed: For May 2nd Rust Update