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Платное Heli Signals 1.2.24

Версия Дата выпуска Скачивания Оценка
1.2.24 22 0.00 звёзд 0 оценок
1.2.23 20 0.00 звёзд 0 оценок
1.2.22 13 0.00 звёзд 0 оценок
Fixed for 5th Dec Rust Update
Fixed: "ArgumentOutOfRangeException" on plugin load with custom map/monuments
Fixed: "NullReferenceException" error on plugin unload
  • Added: Check during plugin load for duplicate skin ID & profile permission/shortname
  • Fixed: "Failed to run a 11.00 timer" error after heli dies in certain cases
  • Fixed: KeyNotFoundException error during "ProcessRewards"
Fixed: Hook conflict with PreventLooting
  • Fixed: Entity is NULL but is still in saveList spam
  • Fixed: Failed to execute OnFrame callback error when throwing Heli Signals
  • Fixed: Players getting rewards if heli retires
  • Fixed: NullReferenceException error when signal thrown while using custom map with custom monuments
  • Added: Support for Better NPCs to enable/disable crate guards
  • Fixed: Buy command not working using ServerRewards or Economics
  • Fixed: Heli going into never ending Strafe loop
  • Added: Config option to specify minimum time between strafe attacks (cooldown)
  • Added: Config option to specify Terrain Pushback force (increase if helis glitch under map)
  • Added: Config option to specify Obstacle Pushback force (increase it helis glitch through structures)
  • Fixed: Custom item name being incorrectly assigned causing stacking conflicts
  • Fixed: Active helicopter number reported for some players incorrectly
  • Fixed: Rewards not being processed if heli is destroyed mid air without death spiral
  • Added: Config option to penalize players rewards who do majority damage with controlled auto turrets
  • Added: Config option for Heli to target player controlled auto turrets with optional cooldown option
  • Added: Player controlled turret damage added to damage report
  • Updated: Code efficiency improvements
  • Fixed: OnHelicopterStrafeEnter error console spam
  • Fixed: Helis exploding mid air when both rotors are destroyed under certain conditions
  • Added: Option to disable monument crash for helis (NOTE: Sets a server convar)
  • Fixed: For May 2nd Rust Update
  • Fixed: Heli spawning under terrain under certain conditions (causing 'Infinity or NaN' error spam)
  • Added: Config option: "Height of heli when it spawns (increase if it spawns under/in terrain)"
  • Fixed: OrbitStrafe chance setting not working correctly
  • Fixed: OrbitStrafe rockets not hitting the correct position
  • Fixed: MapScaleDistance config option now spawns helis the distance from the player, not map center
  • Fixed: Rewards not being issued in some cases unless the heli was hit while crashing
  • Fixed: Retire command not working in some cases
  • Updated: Retire command is now less spammy in chat (better if retiring multiple helis)