Максимальная производительность для ваших игровых серверов!
Заказать сейчасВерсия | Дата выпуска | Скачивания | Оценка |
---|---|---|---|
1.2.26 | 14 | 0.00 звёзд 0 оценок | |
1.2.25 | 9 | 0.00 звёзд 0 оценок | |
1.2.24 | 24 | 0.00 звёзд 0 оценок |
Fixed: 'NullReferenceException: Object reference not set to an instance of an object error' after plugin reload
Fixed: 'NullReferenceException: Object reference not set to an instance of an object error' on using buy command
Fixed: Rewards not being issued correctly in certain cases
Fixed for 5th Dec Rust Update
Fixed: "ArgumentOutOfRangeException" on plugin load with custom map/monuments
Fixed: "NullReferenceException" error on plugin unload
- Added: Check during plugin load for duplicate skin ID & profile permission/shortname
- Fixed: "Failed to run a 11.00 timer" error after heli dies in certain cases
- Fixed: KeyNotFoundException error during "ProcessRewards"
- Fixed: Entity is NULL but is still in saveList spam
- Fixed: Failed to execute OnFrame callback error when throwing Heli Signals
- Fixed: Players getting rewards if heli retires
- Fixed: NullReferenceException error when signal thrown while using custom map with custom monuments
- Added: Support for Better NPCs to enable/disable crate guards
- Fixed: Buy command not working using ServerRewards or Economics
- Fixed: Heli going into never ending Strafe loop
- Added: Config option to specify minimum time between strafe attacks (cooldown)
- Added: Config option to specify Terrain Pushback force (increase if helis glitch under map)
- Added: Config option to specify Obstacle Pushback force (increase it helis glitch through structures)
- Fixed: Custom item name being incorrectly assigned causing stacking conflicts
- Fixed: Active helicopter number reported for some players incorrectly
- Fixed: Rewards not being processed if heli is destroyed mid air without death spiral
- Added: Config option to penalize players rewards who do majority damage with controlled auto turrets
- Added: Config option for Heli to target player controlled auto turrets with optional cooldown option
- Added: Player controlled turret damage added to damage report
- Updated: Code efficiency improvements
- Fixed: OnHelicopterStrafeEnter error console spam
- Fixed: Helis exploding mid air when both rotors are destroyed under certain conditions
- Added: Option to disable monument crash for helis (NOTE: Sets a server convar)