{
"TimeZone": "Europe/London",
"Chat Command": [
"se",
"spawneverything",
"spawner"
],
"ChatPrefix": "SpawnEverything",
"Add spawnable Resource/Nature to your configuration. (Default: FALSE)": false,
"Add Karuza Custom Vehicles to your configuration. (Default: FALSE)": false,
"Instant Supply Signal Settings": {
"Enable instant Supply Signal drop. Default: FALSE": false,
"Spawn Only Outside bases. Default: TRUE": true,
"Spawn Cooldown (seconds). [Minimum 1 seconds]. Default: 1": 1,
"Bypass Fancy Drop to avoid conflicts with the launch of the Supply Signal. Default: TRUE": true
},
"Entity Drop Item": [
{
"Enabled": false,
"DisplayName": "Spawn Minicopter",
"Description": "Spawn Minicopter",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/content/vehicles/minicopter/minicopter.entity.prefab",
"SkinID": 3366887420,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Entity Type. Default Rust": "Rust",
"Can Pick Up Entity. Default false": true,
"Custom Radius Check": 0.0,
"Execute Commands": [],
"Execute Commands As Admin": false,
"Spawn Cooldown (seconds)": 0,
"Requires Building Privilege to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": true,
"Dont Spawn In Water": true,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"Armored": false,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
{
"Enabled": false,
"DisplayName": "Spawn Attack Helicopter",
"Description": "Spawn Attack Helicopter",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab",
"SkinID": 3366893095,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Entity Type. Default Rust": "Rust",
"Can Pick Up Entity. Default false": true,
"Custom Radius Check": 0.0,
"Execute Commands": [],
"Execute Commands As Admin": false,
"Spawn Cooldown (seconds)": 0,
"Requires Building Privilege to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": true,
"Dont Spawn In Water": true,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"Armored": false,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
{
"Enabled": false,
"DisplayName": "Spawn Scrap Transport Helicopter",
"Description": "Spawn Scrap Transport Helicopter",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab",
"SkinID": 3366892516,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Entity Type. Default Rust": "Rust",
"Can Pick Up Entity. Default false": true,
"Custom Radius Check": 0.0,
"Execute Commands": [],
"Execute Commands As Admin": false,
"Spawn Cooldown (seconds)": 0,
"Requires Building Privilege to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": true,
"Dont Spawn In Water": true,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"Armored": false,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
{
"Enabled": false,
"DisplayName": "Spawn Hot Air Balloon",
"Description": "Spawn Hot Air Balloon",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab",
"SkinID": 3366893631,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Entity Type. Default Rust": "Rust",
"Can Pick Up Entity. Default false": true,
"Custom Radius Check": 0.0,
"Execute Commands": [],
"Execute Commands As Admin": false,
"Spawn Cooldown (seconds)": 0,
"Requires Building Privilege to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": true,
"Dont Spawn In Water": true,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"Armored": false,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
{
"Enabled": false,
"DisplayName": "Spawn Armored Hot Air Balloon",
"Description": "Spawn Armored Hot Air Balloon",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab",
"SkinID": 3366893925,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Entity Type. Default Rust": "Rust",
"Can Pick Up Entity. Default false": true,
"Custom Radius Check": 0.0,
"Execute Commands": [],
"Execute Commands As Admin": false,
"Spawn Cooldown (seconds)": 0,
"Requires Building Privilege to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": true,
"Dont Spawn In Water": true,
"Requires Water": false,
"Minimum Water Depth": 0.0,
"Armored": true,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
{
"Enabled": false,
"DisplayName": "Spawn Kayak",
"Description": "Spawn Kayak",
"Item name (That will be used to spawn the entity. Default grenade.flashbang)": "grenade.flashbang",
"Spawn PrefabName": "assets/content/vehicles/boats/kayak/kayak.prefab",
"SkinID": 3366894316,
"Spawn Position Offset": {
"Right": 0.0,
"Forward": 0.0,
"Up": 0.0
},
"Spawn Rotation Offset": {
"X": 0.0,
"Y": 0.0,
"Z": 0.0
},
"Entity Type. Default Rust": "Rust",
"Can Pick Up Entity. Default false": true,
"Custom Radius Check": 0.0,
"Execute Commands": [],
"Execute Commands As Admin": false,
"Spawn Cooldown (seconds)": 0,
"Requires Building Privilege to Spawn Entity. (Default: TRUE)": true,
"Minimum spawn distance from any Tool Cupboard (TC). [0 = Disabled] (Default: 0)": 0,
"Allow Spawn in Monuments. (Default: FALSE)": false,
"Disable Spawn in Monuments and Monuments radius. (Default: FALSE)": false,
"Disable Spawn On Road/Rails. (Default: FALSE)": false,
"Minimum spawn distance from Road/Rails. (Default: 0)": 0,
"Spawn Only Outside": true,
"Dont Spawn In Water": false,
"Requires Water": true,
"Minimum Water Depth": 0.5,
"Armored": false,
"Unlimited Fuel": false,
"Fuel Amount": 0
},
........................................
],
"VersionNumber": {
"Major": 1,
"Minor": 2,
"Patch": 0
}
}