{
"Horde Options": {
"Amount of zombies to spawn when a new horde is created": 3,
"Maximum amount of spawned zombies per horde": 3,
"Maximum amount of hordes at any given time": 10,
"Amount of time from when a horde is destroyed until a new horde is created (seconds)": 900,
"Amount of time before a horde grows in size": 300,
"Add a zombie to the horde when a horde member kills a player": true,
"Merge hordes together if they collide": true,
"Spawn system (SpawnsDatabase, Random)": "Random",
"Spawn file (only required when using SpawnsDatabase)": "",
"Amount of time a player needs to be outside of a zombies vision before it forgets about them": 3600.0,
"Default roam speed (Slowest, Slow, Normal, Fast)": "Slow",
"Force all hordes to roam locally": false,
"Local roam distance": 1500.0,
"Restrict chase distance for local hordes (1.5x the maximum roam distance for that horde)": false,
"Use horde profiles for randomly spawned hordes": false,
"Sense nearby gunshots and explosions": true
},
"Horde Member Options": {
"Can target animals": true,
"Can be targeted by turrets": false,
"Can be targeted by peacekeeper turrets and NPC turrets": true,
"Can be targeted by Bradley APC": true,
"Can be targeted by other NPCs": true,
"Can be targeted by animals": false,
"Can target other NPCs": true,
"Can target NPCs from HumanNPC": true,
"Ignore sleeping players": true,
"Give all zombies glowing eyes": true,
"Headshots instantly kill zombie": true,
"Kill NPCs that are under water": true,
"Can zombies swim across water": false,
"Enable NPC dormant system. This will put NPCs to sleep when no players are nearby to improve performance": true,