- Fixed spawns database setting in profiles
- Fixed SetupCollider.NullReferenceException
- Fixed ToggleLights.NullRefenceException
- Fixed Record.NullRefenceException
- Fixed OnButtonPress.NullRefenceException
- Fixed issues with mount ejection
- Fixed custom buyraid button text
- Fixed box skins not being applied
- Fixed plants blocking spawn points
- Fixed io lights not being toggled on/off
- Fixed shotgun attack range being too far from the target
- Fixed issue where owner could be ejected when shot
- Fixed issue where players were not always removed from raid on death
- Fixed `Allow Players To Use Ladders` compatibility with `Require Cupboard Access To Place Ladders`
- Added permission `raidablebases.setowner` for commands /rbe setowner, and /rbe clearowner
- Added permission `raidablebases.allow.commands` to bypass blocked commands
- Added `Eject Mounts => Snowmobiles` (false)
- Added `Add Code Lock To Lockers` (true)
- Added `Allow Players To Use MLRS` (true)
- Added support for enemy npcs to use explosives on raid bases
- Added support for Advanced Alerts (you should disable messages in that plugin)
- Added `Eject Scavengers When Raid Is Completed` (true)
- Added `Allow Npcs To Target Other Npcs` (false)
- Added `Entities Allowed To Drop Loot` (Auto Turret, Flame Turret, Fog Machine, Gun Trap, SAM Site) - Removed `Allow Traps To Drop Loot`
- Updated messages to be sent via Messages, Advanced Alerts, Notify, and/or GUIAnnouncements. UI messages are queued at one per second
- Updated buyable event cooldown to start once raid is finished
- Updated raidablebases.canbypass to allow spawning buyable events even when its disabled