- The cars were constantly crashing into an invisible object
- It was impossible to disable the vending marker without disabling the circular marker
- Fixed the display of markers on the map after the last Rust update
- Updated for the latest version of PveMode (be sure to update the PveMode plugin)
Added
- French lang file
Fixed:
- OnEntityTakeDamage on plugin 'PveMode
- Kick the player When the player deals damage to the NPC that is in the car
- Turrets fired at the moving convoy
- Added a parameter to the config "The turrets of the players who attacked the convoy will shoot at the convoy? [true/false]"