Максимальная производительность для ваших игровых серверов!
Заказать сейчасВерсия | Дата выпуска | Скачивания | Оценка |
---|---|---|---|
2.6.3 | 46 | 0.00 звёзд 0 оценок | |
2.6.2 | 55 | 0.00 звёзд 0 оценок | |
2.6.1 | 60 | 0.00 звёзд 0 оценок |
- Updated Attention! The following parameters will be reset after installing the update: "Order of vehicles" "The convoy attacks first [true/false]" "Damage multiplier from Bradley to buildings (0 - do not change)"
- Added Ability to add any number of trucks to the convoy
- Added Ability to change the order of vehicles
- Added Ability to change the speed of the convoy
- Added Ability not to destroy the crate when destroying the truck
- Added The convoy can move along the ring road in two directions
- Added Ability not to stop the event if there is a player in the zone
- Added Ability to send a message about the imminent end of the event several times
- Added Ability not to change the opening time of the crate
- Fixed The plugin was reloaded at the end of the event
- Fixed The convoy could not find the way on some maps
- Fixed The ruins of Bradley and the helicopter were being destroyed
- Fixed NPCs attacked when the convoy should not attack first
- Fixed NPCs threw grenades while sitting in the car
- Fixed When throwing C4 at a convoy vehicle, the convoy did not become aggressive
- Fixed "Maximum distance for dealing damage to the convoy" did not work for npcs
- Fixed The convoy started moving if its vehicles did not receive damage for a certain time. Now taking NPC damage is also taken into account
Fixed:
NRE in IsConvoyVehicle
It is impossible to create a custom route if there are no roads on the map. The plugin is being unloaded
Fixed:
- NRE in IsConvoyCrate()
- When using the Pve Mode plugin, non-event owners could destroy the modular car