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Craft Menu + PlaceAnything

Платное Craft Menu + PlaceAnything 1.1.2

Файл конфигурации
Да
Обновления
Гарантируются
Дополнительный плагин
https://codefling.com/plugins/place-anything
Custom crafting panel at player's workbenches.
Craft custom or non-craftable items, create your own blueprints.
No chat commands required!


FEATURES.png.4d28c8b065001905d0728161b202279e.png



  • Create blueprints, modify materials required to craft item, change item names or skins.
    Split blueprints between workbench tiers or create default blueprints.
  • No chat commands! All what players need to do is open workbench. Craft panel has
    very light design and perfectly blends with Rust native ui.
  • Separate permission for each item category to support role play servers with different professions.
  • Set specific crafting time for each item with option to craft items into queue.
que.png.6a83b7a66c79c66c0a75a2e62ef5e8bb.png





  • Craft and place entities which are normally not "placeable" in Rust.
entities.png.5582f25a83a516b91d02bd7ff24d36e0.png




COMES WITH PLACEANYTHING PLUGIN


FAQ.png.555cb332089b4ca220c7c06340a21694.png

oxide permission - craftmenu.use



• How to create default blueprint.
Simply leave ResearchCost as 0.

• Crafting Recycler.
Plugins for placing entities usually utilizes specific item together with skin id.
Here you can find list of examples PlaceableEntities.txt

• Adding same shortname multiple times.
When you using same shortname for more than one blueprint you have add {number} at
the end of it to prevent duplicates. Ex.: "box.wooden.large{1}"

• Item is name too long.
Inside lang file you can create replacements for default item names.

• Wiping blueprints manualy.
There are two admin console commands.
"craftmenu_admin wipe" will wipe blueprints for all players
"craftmenu_admin wipe <steamID>" wipes blueprints only for certain player.

CONFIG.png.5453a5cb885e09cfa51ce324c473bca3.png

configtext.png.b185ee8397477358b0a27d1bf863c1e3.png


DATA.png.ef181a0a20e45bce6a068fb9d170048f.png

Premade blueprints from screenshots Blueprints.json
datatext.png.d1151655a6370b1cbce10a77518362a8.png
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