- fix possible NRE in OnPluginLoaded
- change MiniCopter to PlayerHelicopter
- add AttackHelicopter to fuel config
- fix loot additions not working properly
- rework loot refresh to be more performant
- misc improvements
- rework npc loot system
- add npc configs for lauch site, missile silo, power plant
- persist item.text when splitting items, don't stack items with different item.text
- fix furnace speed not working when using igniter or button to start furnace
- fix conflict with deployable nature
- add support for "everything" quarry (static)
- Add the ability to create / load backups
- Extended Custom Item API
- Add the ability to create custom items in the GUI
- Add page navigation for cusom items
- Fix smelting speed issues with electric furnace
- When furnace config is disabled by an external plugin it will now be displayed in the editor
- Handle splitting of items with container (compatibility with BagOfHolding)
- Fix collectable items always going into hotbar
- fix global gather multiplier not working for animals
- fix furnace speed issues
- add support for HeliSignals
- add support for DefendableHomes
- add support for Carbon and it's ImageDatabase
- rework train loot configuration
- change plugin type to RustPlugin
- Fix OnDIspenserGather hook error
- Put gathered items in hotbar by default
- Fix an issue where adding an item would add it as extra item
- Add gather multiplier for growable plants
- Fix problem with BradleyDrops
- Add blueprint option for items
- Item condition can now be configured
- Fix blueprint stacking issues
- Furnace and airdrop configs can now be disabled
- Added electrical furnace to smelting config
- Now works with Helpful Supply
- Added the option to disable loot refresh (should fix problems with increased entity count)
- Fixed fuel duplication glitch with miner hats
- Fixed stacking bugs with dropped items