- Incorrect message to the player when calculating the balance of the economy
- The destruction of turrets was not considered when calculating the balance of the economy
- When using the Supply Drop crate, the parachute was not removed on it
- Astronauts/turrets sometimes spawned at zero coordinates
- Using custom cards (SuperCard plugin broke the card reader)
- Added support for the RestoreUponDeath plugin
- Added the ability to block certain zone IDs when using the ZoneManager plugin
- Improved satellite crash point search system.
Changed the collision type for rigidBody. This could cause a spam in the console like: Kinematicbody only supports Speculative Continuous collision detection
Fixed:
- The space card did not work if you used a regular card on the sputnik card reader before that
- The helicopter hovered in place if several players were shooting at it from different sides
Added:
- "The time for which the helicopter can leave the satellite to attack the target [sec.]" parameter for each helicopter preset.