Версия | Дата выпуска | Скачивания | Оценка |
---|---|---|---|
2.7.0 | 55 | 0.00 звёзд 0 оценок | |
2.6.9 | 25 | 0.00 звёзд 0 оценок | |
2.6.8 | 24 | 0.00 звёзд 0 оценок |
Fixed:
/convoyroadblock command did not work
gametip notifications did not work
Added
helicopter skin changed to 755446 (for developers)
hook void OnPlayerEnterConvoy(BasePlayer player)
hook void OnPlayerExitConvoy(BasePlayer player)
Fixed:
- NRE in Oxide.Plugins.Convoy+ConvoyPathVehicle.UpdatePath
- Spam errors if you destroy all vehicles except the helicopter
Fixed
- The damage did not pass to some convoy vehicles under certain TruePVE settings
- The turrets of the players fired at the NPCs during the movement of the convoy
- The convoy destroyed the vendor during the collision
- Update Instruction from version 2.5.2 or earlier
- Create a backup copy of the config!!!
Move the Images folder to the oxide/data folder
The setting "Which loot table should the plugin use?" was removed of all the loot table settings! In order for your custom loot tables to work, you need to enable the "Enable spawn of items from the list" parameter for each loot table!
- 2.5.3 is the biggest update in the history of this plugin. The plugin is completely re-written. All new event presets that you can see in the video will be automatically added to your config with auto-start turned off.
- 2.5.4:
Fixed The problem with the localization of the config
- 2.5.5:
Fixed The console commands did not work
- Added:
Motorcycles
Vendors' Trucks
Turrets
SamSites
A route system that combines all the roads on the map
Additional locations of NPCs on transport
New loot system with prefabs
The ability to place crates on any vehicles
- The cars were constantly crashing into an invisible object
- It was impossible to disable the vending marker without disabling the circular marker
- Fixed the display of markers on the map after the last Rust update
- Updated for the latest version of PveMode (be sure to update the PveMode plugin)