Dungeon Events

Платное Dungeon Events 3.8.1

What's New in Version 3.8.1​

  • Improved dungeon spawn stability and queue handling.
  • Added protection to prevent dungeons from overlapping each other.
  • Improved cleanup when dungeon generation fails.
  • Limited dungeon height to a maximum of 900.
  • Fixed the buy menu sometimes leaving duplicated/stuck UI panels.
  • Updated the config text for dungeon height.

What's New in Version 3.8.0​

  • Improved dungeon wall generation with additional validation checks for rare cases where wall creation could fail.
  • Dungeon lights have been replaced with a different prefab to improve performance. They were removed from the configuration and replaced with red industrial lamps for active dungeons and green industrial lamps for completed dungeons.
  • Adjusted dungeon creation through the admin command /createdungeon difficulty so it no longer checks whether the admin using the command already has an active dungeon.
  • Added a new NPC setting: "Damage Taken From Explosion Multiplier". In cases where a boss has very high health and strong gear, it may take too little damage from rockets. Increase this value to make the boss take more explosion damage.
  • Added a new setting: "Minimum Distance Between Portals", allowing you to adjust how far apart portals are spawned, since they could previously be created too close to each other.

What's New in Version 3.7.4​

  • Added configuration in the NPC to disable the radio noise
  • Fixed NPC Damage Scale so it now correctly affects the damage dealt by dungeon NPCs.
  • Added a new per-tier setting to define how many minutes after wipe that tier becomes available.

What's New in Version 3.7.2​


  • Fixed NPC Damage Scale so it now correctly affects the damage dealt by dungeon NPCs.
  • Added a new per-tier setting to define how many minutes after wipe that tier becomes available.

What's New in Version 3.7.1​

  • Updated for Rust’s forced wipe in March 2026
  • Added new location validation checks when creating dungeons to prevent rare cases of overlap during generation
  • Fixed an issue where NPC names were not being applied in some cases
  • Fixed an issue where, after dying inside a dungeon, the player’s body could spin and glitch
  • Improved NPC movement inside dungeons and added two new settings to fine-tune their behavior: "NPC Max Move Distance" and "NPC Attack Distance"

What's New in Version 3.7.0​

  • Reworked and improved NPC movement so they navigate more smoothly and behave more naturally.
  • Removed the NpcSpawn plugin dependency (NPCs are now spawned directly by this plugin).
  • Added a timer setting (in seconds) to reset NPCs to their home positions after the dungeon has been empty for a while.
  • Added a config option to enable or disable dungeon lights.
  • Added a config option to select the light prefab used in dungeons.
  • Added a config option to adjust light spacing (how far apart lights are placed).
  • Improved light placement to prevent duplicate lights from being placed in the same spot.

What's New in Version 3.6.6​

  • Updated for Rust forced wipe.
  • Improved dungeon spawn validation to prevent rare cases of overlapping dungeons during placement.

What's New in Version 3.6.5​


  • Fixed an issue where dead players sometimes stayed stuck inside the dungeon instead of being sent back outside.
  • Added checks so dungeons will no longer spawn on top of beds or sleeping bags.
  • Adjusted NPC bodies and dropped items so they are removed together with the dungeon instead of falling to the map floor.
  • Added a config option to choose if dungeon doors should automatically close when a player dies.

What's New in Version 3.6.4​


New option to share Skill Tree XP when finishing the Dungeon among players, with two new settings added:

"Enable SkillTree XP Team Sharing": true,
"SkillTree XP Share Mode (0 = Split total between players, 1 = Give full amount to each player)": 0,

What's New in Version 3.6.3​


Fixed a bug in the dungeon clear reward handling that prevented the Skill Tree from granting the configured XP correctly.