Resilient обновил(а) ресурс Epic Loot новой записью:
Update
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Update
Updated for August forced wipe
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Заказать сейчасUpdated for August forced wipe
- Added hook: object ELOnModifyHealth(BasePlayer player, float modifier). Returning non-null prevents the max health being modified.
- Added default support for Nightmare level RaidableBases.
- Fixed the issues with STOnItemRepairWithMaxRepair preventing EpicLoot items from being repaired when set to true.
- Added config option to control item splitting for epic scrap
- Fixed a compatibility issue with carbon
- Fixed an issue with the old item structure for salvaging.
- Fixed...
* Fixed an issue with stack plugins allowing EpicLoot items to be duplicated.
* Updated the plugin to handle stacking and splitting via harmony.
* Added config option to prevent max condition loss when repairing enhanced items.
* Updated the method for handing player finding for commands such as givescrappercurrency
* Fixed a null reference exception for OnPlayerSleepEnded.
* Patched the OnResearchCostDetermine exception.
* Fixed TeamHeal exception error.
* Added feedback for givescrappercurrency console command.
* Fixed a bug with Harmony patching causing issues with SkillTree
* Fixed an issue with CanRecycle throwing an error.
* Fixed an exception caused by a null item when generating new random items.
* Updated the GenerateItem method to edit the existing item if using EpicScrap to modify an item.
- Updated some of the lang on the UI
- Fixed an issue with the boat speeds when used with the turbo perk.
- Patched the GetBuffValue method with float.TryParse to prevent exceptions being thrown if the string is invalid.
- Fixed an infinite loop associated with OnPlayerHealthChange.
- Updated the TeamHeal buff so that it does not trigger the TeamBuff heal from other players.
- Added config option to stop HealthShot from removing bleeding.
- Removed the Setbonus enum and consolidated all into buffs. You can add any buff as a set bonus to any set type.
- Updated Harmony patching for...
- Patched for July update.
- Patched for July's surprise update.
- Added a check to prevent enhancement of an item when it is stacked.
- Added permission field under each buff type for each tier, which will only allow those with the specified permission to craft that particular tier for the selected item.
- Added the option to expand tiers for all equipment.
- Added new console command: givescrappercurrencytoall <amount> - gives epic scrap currency to all online players.
- Updated the SkillTree Epic Loot buff to provide more control over the skill info, such as the tree, name of the node, max level etc.
- Patched pooling
- Patched for October update.