Вы используете устаревший браузер. Этот и другие сайты могут отображаться в нём некорректно. Вам необходимо обновить браузер или попробовать использовать другой.
Fixed FINALLY fixed the issue with Water Bases re-appearing without barrels after server restart. Thank you very much to all of you who reported this problem, helped me test, but most of all, patiently waited for the fix. Thanks to misticos for actually providing the fix! Terribly sorry this took unusualy long. Make sure you update ASAP! Water Bases are back!
Added Added new config value: AdjustDeployedWaterLevel (true by default). If true, the when deployed from an inflatable, the starter foundation will auto-adjust itself to be at the water level (classic behaviour). If false, it will stay at the depth you placed it at.
Fixed MUST HAVE UPDATE: Fixed botched 1.0.10 update - sorry about that. Because of the new Adobe brick, individual Water Base building blocks are no longer identified by unique skins, but rather unused entity flags.Due to this, unfortunately, you will have to replace all your WB structures placed between Forced Wipe and now - but the good news is, all the issues (not being able to upgrade, missing barrels, grades defaulting to twig) have now been resolved and all features (placing, extending, double-siding, upgrading, nettings, sharks) thoroughly tested.
На данном сайте используются файлы cookie, чтобы персонализировать контент и сохранить Ваш вход в систему, если Вы зарегистрируетесь. Продолжая использовать этот сайт, Вы соглашаетесь на использование наших файлов cookie.