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Плагин Convoy Event 2.6.2

Ребята такая вот проблема
at Oxide.Plugins.Convoy+PathManager.DefineSpawnRotation () [0x0005b] in <bd55141b5d43461886afdbd20c9abf1e>:0 at Oxide.Plugins.Convoy+PathManager.GenerateNewPath () [0x00071] in <bd55141b5d43461886afdbd20c9abf1e>:0 at Oxide.Plugins.Convoy+EventController.SpawnConvoy () [0x00000] in <bd55141b5d43461886afdbd20c9abf1e>:0 at Oxide.Plugins.Convoy+EventController.Init (Oxide.Plugins.Convoy+EventConfig eventConfig) [0x00007] in <bd55141b5d43461886afdbd20c9abf1e>:0 at Oxide.Plugins.Convoy+EventLauncher.StartEvent (Oxide.Plugins.Convoy+EventConfig eventConfig) [0x00016] in <bd55141b5d43461886afdbd20c9abf1e>:0 at Oxide.Plugins.Convoy+EventLauncher+<DelayedStartEventCorountine>d__6.MoveNext () [0x0009f] in <bd55141b5d43461886afdbd20c9abf1e>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <935634f5cc14479dbaa30641d55600a9>:0
 
Resilient обновил(а) ресурс Convoy Event новой записью:

2.6.2

Fixed:
  • The convoy could crash into Radtown on some custom maps
  • NRE in TravellingVendor.FindClosestNode when a merchant passes through Radtown
  • NRE in OnExplosiveThrown
In some cases, Bradley could run over the car in front and roll over
  • When the driver of a modular car or motorcycle was destroyed by a non-player, the vehicle continued to move erratically and strayed from the route.
  • Collisions with backpacks left after the death of the NPCs prevented the...

Узнать больше об этом обновлении...
 
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