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Description
This event begins with a warning in the chat that a ship will soon arrive at Harbor to load valuable cargo.
After the time has elapsed, a ship appears in any of Harbor locations available on the map, into which a crane loads a container.
The loading zone is guarded by a tank and 7 NPCs by default.
The entrance to the container is closed, to open the door, you need to press button in the crane cabin.
Inside the container, by default, there is a CCTV camera, a locked crate, 2 DM, 2 elite and 2 military crates.
The location and loot of all the crates/NPCs can be configured in the configuration, as well as add or remove unnecessary crates/NPCs.
Also, the ship will spawn a standard loot from the ship, i.e. 3 locked crates, etc.
The configuration file also allows you to change the tank and loot in it.
When an event appears, a marker is displayed on the map (configured in the configuration file).
All players who are in the event zone will have a timer with a countdown to the end of the event.
At the end of the event, the ship sails from the island
"List of items"
- "ShortName"
- "Minimum"
- "Maximum"
- "Chance [0.0-100.0]"
- "Is this a blueprint? [true/false]"
- "SkinID (0 - default)"
- "Name (empty - default)"
- "Own loot table"
- "Minimum numbers of items"
- "Maximum numbers of items"
- "List of items"
- "Prefab"
- "Position"
- "Rotation"
- "Use your own loot table? [true/false]"
- "Own loot table"
- "Time to unlock the crates [sec.]"
- "Increase the event time if it's not enough to unlock the locked crate? [true/false]"
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot; 3 - CustomLoot)"
- "Own loot table"
- "Health"
- "The viewing distance"
- "Radius of search"
- "Scale damage"
- "The multiplier of Machine-gun aim cone"
- "The multiplier of Machine-gun fire rate"
- "Amount of Machine-gun burst shots"
- "Time that Bradley holds in memory the position of its last target [sec.]"
- "The time between shots of the main gun [sec.]"
- "The time between shots of the main gun in a fire rate [sec.]"
- "Numbers of crates"
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot; 3 - CustomLoot)"
- "Own loot table"
- "Health"
- "Health Main Rotor"
- "Health Tail Rotor"
- "Numbers of Crates"
- "Time between firing rockets"
- "Time between turret shots"
- "Time between turret bursts"
- "Duration of the burst turret"
- "Turret firing radius"
- "Name"
- "Radius"
- "Alpha"
- "Marker color"
- "Outline color"
- "Do you use the dome? [true/false]"
- "Darkening the dome"
- "Do you use the countdown GUI? [true/false]"
- "AnchorMin"
- "AnchorMax"
- "Do you use the GUI Announcements? [true/false]"
- "Banner color"
- "Text color"
- "Adjust Vertical Position"
- "Do you use the Notify? [true/false]"
- "Type"
- "Do you use the Discord? [true/false]"
- "Webhook URL"
- "Embed Color (DECIMAL)"
- "Keys of required messages"
- "Do you take actions during the loot of a locked crate? [true/false]"
- "A list of commands that are executed in the console ({steamid} - the player who looted the crate)"
- "Location of all NPCs"
- "Wear items"
- "Belt items"
- "Kit"
- "Name (empty - default)"
- "Health"
- "Roam Range"
- "Chase Range"
- "Attack Range Multiplier"
- "Sense Range"
- "Target Memory Duration [sec.]"
- "Scale damage"
- "Aim Cone Scale"
- "Detect the target only in the NPC's viewing vision cone? [true/false]"
- "Vision Cone"
- "Speed"
- "Disable radio effects? [true/false]"
- "Remove a corpse after death? [true/false]"
- "Which loot table should the plugin use? (0 - default; 1 - own; 2 - AlphaLoot; 3 - CustomLoot; 4 - loot table of the Rust objects; 5 - combine the 1 and 4 methods)"
- "Loot table from prefabs (if the loot table type is 4 or 5)"
- "Own loot table"
- "Can Auto Turret appear? [true/false]"
- "Health"
- "Weapon ShortName"
- "Ammo ShortName"
- "Number of ammo"
- "Enabled? [true/false]"
- "Looting of crates"
- "Destruction of Bradley"
- "Killing an NPC"
- "Hacking a locked crate"
- "Pressing the button"