Convoy Reforged

Платное Convoy Reforged 3.0.6

Starting from version 2.8.6 and above, the plugin requires LootManager to be installed.
All your loot tables will be automatically transferred to LootManager.
You don’t need to make any manual changes — everything will happen automatically on the first launch.
Before installing the plugin, make a backup of the plugin’s config!
- Fixed:
An error occurred if the number of ammo for turrets or SAM sites was set to 0 in the config.
- Fixed:
Convoy could go off its path
When turning, the convoy could split into several parts and the map marker displayed its position incorrectly
- Fixed: Compilation error after server restart
- NRE in TryStartEngine
- Added:
  • Option to change the loot door skin at the vendor
  • Parameter that allows the convoy to always be aggressive while stopped
- Fixed:
  • Convoy getting stuck when using a ring route
  • Convoy NPCs being able to run underwater
  • Miniguns in turrets not firing
Fixed:
  • Bradleys were falling through bridges on some custom maps
  • Convoy vehicles tried to drive underwater and got stuck
  • Failed to compile: Cannot implicitly convert type 'void' to 'System.Collections.Generic.List<Oxide.Plugins.Convoy.PathPoint>
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Реакции: Barabas
- Fixed:
Compilation error after game update
  • Мне нравится
Реакции: Barabas и XyJluGuN
- Fixed:
When hitting Karuza vehicles, the convoy did not stop
- Fixed:
hook OnConvoyStartMoving did not work
IsConvoyVehicle did not work for BaseVehicleModule

- Added:
hook OnConvoyAttacked(BasePlayer player, Vector3 position)